- fixed placement of debug and network status text
This commit is contained in:
parent
a2e1b5fd57
commit
3f06f0133c
|
@ -1377,8 +1377,14 @@ void Game::render2d(){
|
|||
}
|
||||
|
||||
if(renderer.getShowDebugUI() == true) {
|
||||
const Metrics &metrics= Metrics::getInstance();
|
||||
int mx= metrics.getMinimapX();
|
||||
int my= metrics.getMinimapY();
|
||||
int mw= metrics.getMinimapW();
|
||||
int mh= metrics.getMinimapH();
|
||||
|
||||
renderer.renderText(str, coreData.getMenuFontNormal(),
|
||||
Vec3f(1.0f), 10, 500, false);
|
||||
Vec3f(1.0f), 10, metrics.getVirtualH() - mh - 60, false);
|
||||
|
||||
if(renderer.getAllowRenderUnitTitles() == false) {
|
||||
renderer.setAllowRenderUnitTitles(true);
|
||||
|
@ -1392,10 +1398,16 @@ void Game::render2d(){
|
|||
//network status
|
||||
if(renderNetworkStatus == true) {
|
||||
if(NetworkManager::getInstance().getGameNetworkInterface() != NULL) {
|
||||
const Metrics &metrics= Metrics::getInstance();
|
||||
int mx= metrics.getMinimapX();
|
||||
int my= metrics.getMinimapY();
|
||||
int mw= metrics.getMinimapW();
|
||||
int mh= metrics.getMinimapH();
|
||||
|
||||
renderer.renderText(
|
||||
NetworkManager::getInstance().getGameNetworkInterface()->getNetworkStatus(),
|
||||
coreData.getMenuFontNormal(),
|
||||
Vec3f(1.0f), 10, 140, false);
|
||||
Vec3f(1.0f), mx + mw + 5 , metrics.getVirtualH()-30-20, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user