changed default font to "LiberationSans-Regular.ttf"; new maps; fixed xmls(missing models); crossbow has rotated climb
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@ -331,7 +331,7 @@ const char* TextFTGL::findFont(const char *firstFontToTry) {
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}
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string data_path = Text::DEFAULT_FONT_PATH;
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string defaultFont = data_path + "data/core/fonts/gothub__.ttf";
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string defaultFont = data_path + "data/core/fonts/LiberationSans-Regular.ttf";
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tryFont = defaultFont;
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#ifdef WIN32
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replaceAll(tryFont, "/", "\\");
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