diff --git a/source/glest_game/network/client_interface.cpp b/source/glest_game/network/client_interface.cpp index 78dff385..aecc1d59 100644 --- a/source/glest_game/network/client_interface.cpp +++ b/source/glest_game/network/client_interface.cpp @@ -1922,8 +1922,11 @@ NetworkMessageType ClientInterface::waitForMessage(int waitMicroseconds) return msg; } // Sleep every x milli-seconds we wait to let other threads work - else if(chrono.getMillis() % 10 == 0) { - sleep(3); + else if(chrono.getMillis() % 2 == 0) { + sleep(1); + } + else { + sleep(0); } }