diff --git a/source/glest_game/type_instances/faction.cpp b/source/glest_game/type_instances/faction.cpp index 56ffd19e..9a9af213 100644 --- a/source/glest_game/type_instances/faction.cpp +++ b/source/glest_game/type_instances/faction.cpp @@ -347,7 +347,10 @@ void FactionThread::execute() { //bool sortedUnitsAllowed = config.getBool("AllowGroupedUnitCommands","true"); //bool sortedUnitsAllowed = false; //if(sortedUnitsAllowed == true) { - this->faction->sortUnitsByCommandGroups(); + + /// TODO: Why does this cause an OOS? + //this->faction->sortUnitsByCommandGroups(); + //} codeLocation = "8";