changed max network command batch size to use unsigned int to allow more commands to be sent at once

This commit is contained in:
Mark Vejvoda 2010-04-30 02:41:42 +00:00
parent e7cb595ae8
commit 35cd622f43

View File

@ -18,6 +18,7 @@
using Shared::Platform::Socket;
using Shared::Platform::int8;
using Shared::Platform::uint8;
using Shared::Platform::int16;
namespace Glest{ namespace Game{
@ -184,7 +185,7 @@ private:
private:
struct Data{
int8 messageType;
int8 commandCount;
uint8 commandCount;
int32 frameCount;
NetworkCommand commands[maxCommandCount];
};