From 3170e0af313b7d7309460702802e92736854d6bb Mon Sep 17 00:00:00 2001 From: SoftCoder Date: Thu, 19 Jan 2017 23:21:56 -0800 Subject: [PATCH] Added windows steam config files --- .../ContentBuilder/content/win_x86/.gitignore | 4 +++ .../sdk/tools/ContentBuilder/run_build.bat | 1 + .../megaglest_build_windows_578870.vdf | 15 +++++++++++ .../scripts/win_x86_build_578872.vdf | 25 +++++++++++++++++++ 4 files changed, 45 insertions(+) create mode 100644 mk/steamworks_sdk/sdk/tools/ContentBuilder/content/win_x86/.gitignore create mode 100644 mk/steamworks_sdk/sdk/tools/ContentBuilder/run_build.bat create mode 100644 mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/megaglest_build_windows_578870.vdf create mode 100644 mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/win_x86_build_578872.vdf diff --git a/mk/steamworks_sdk/sdk/tools/ContentBuilder/content/win_x86/.gitignore b/mk/steamworks_sdk/sdk/tools/ContentBuilder/content/win_x86/.gitignore new file mode 100644 index 00000000..5e7d2734 --- /dev/null +++ b/mk/steamworks_sdk/sdk/tools/ContentBuilder/content/win_x86/.gitignore @@ -0,0 +1,4 @@ +# Ignore everything in this directory +* +# Except this file +!.gitignore diff --git a/mk/steamworks_sdk/sdk/tools/ContentBuilder/run_build.bat b/mk/steamworks_sdk/sdk/tools/ContentBuilder/run_build.bat new file mode 100644 index 00000000..e8e37b39 --- /dev/null +++ b/mk/steamworks_sdk/sdk/tools/ContentBuilder/run_build.bat @@ -0,0 +1 @@ +builder\steamcmd.exe +login megaglest_team %1 +run_app_build_http ..\scripts\megaglest_build_windows_578870.vdf +quit diff --git a/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/megaglest_build_windows_578870.vdf b/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/megaglest_build_windows_578870.vdf new file mode 100644 index 00000000..54bc4d1f --- /dev/null +++ b/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/megaglest_build_windows_578870.vdf @@ -0,0 +1,15 @@ +"appbuild" +{ + "appid" "578870" + "desc" "MegaGlest" // description for this build + "buildoutput" "..\output\" // build output folder for .log, .csm & .csd files, relative to location of this file + "contentroot" "..\content\" // root content folder, relative to location of this file + "setlive" "" // branch to set live after successful build, non if empty + "preview" "0" // to enable preview builds + "local" "" // set to flie path of local content server + + "depots" + { + "578872" "win_x86_build_578872.vdf" + } +} \ No newline at end of file diff --git a/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/win_x86_build_578872.vdf b/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/win_x86_build_578872.vdf new file mode 100644 index 00000000..b30b1686 --- /dev/null +++ b/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/win_x86_build_578872.vdf @@ -0,0 +1,25 @@ +"DepotBuildConfig" +{ + // Set your assigned depot ID here + "DepotID" "578872" + "ContentRoot" "C:\Code\steamworks_sdk\sdk\tools\ContentBuilder\content\win_x86\" + + // include all files recursivley + "FileMapping" + { + // This can be a full path, or a path relative to ContentRoot + "LocalPath" "*" + + // This is a path relative to the install folder of your game + "DepotPath" "." + + // If LocalPath contains wildcards, setting this means that all + // matching files within subdirectories of LocalPath will also + // be included. + "recursive" "1" + } + + // but exclude all symbol files + // This can be a full path, or a path relative to ContentRoot + "FileExclusion" "*.pdb" +} \ No newline at end of file