diff --git a/source/glest_game/world/unit_updater.cpp b/source/glest_game/world/unit_updater.cpp index 58286dca..c2eb5905 100644 --- a/source/glest_game/world/unit_updater.cpp +++ b/source/glest_game/world/unit_updater.cpp @@ -838,7 +838,7 @@ void UnitUpdater::updateHarvest(Unit *unit, int frameIndex) { switch(this->game->getGameSettings()->getPathFinderType()) { case pfBasic: { - const bool newHarvestPath = true; + const bool newHarvestPath = false; bool isNearResource = false; Vec2i clickPos = command->getOriginalPos(); if(newHarvestPath == true) {