- mingw based compiling seems to work again with this fix
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@ -356,7 +356,7 @@ MainWindow::MainWindow( std::pair<string,vector<string> > unitToLoad,
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//timer->Start(100);
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//timer->Start(100);
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// For windows register g3d file extension to launch this app
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// For windows register g3d file extension to launch this app
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#ifdef WIN32
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#if defined(WIN32) && !defined(__MINGW32__)
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// example from: http://stackoverflow.com/questions/1387769/create-registry-entry-to-associate-file-extension-with-application-in-c
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// example from: http://stackoverflow.com/questions/1387769/create-registry-entry-to-associate-file-extension-with-application-in-c
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//[HKEY_CURRENT_USER\Software\Classes\blergcorp.blergapp.v1\shell\open\command]
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//[HKEY_CURRENT_USER\Software\Classes\blergcorp.blergapp.v1\shell\open\command]
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//@="c:\path\to\app.exe \"%1\""
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//@="c:\path\to\app.exe \"%1\""
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