- debug logs now respect mydata path and will be written there
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242b02c001
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0e1b8e62e4
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@ -942,65 +942,99 @@ void setupLogging(Config &config, bool haveSpecialOutputCommandLineOption) {
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SystemFlags::getSystemSettingType(SystemFlags::debugSound).enabled = config.getBool("DebugSound","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugError).enabled = config.getBool("DebugError","true");
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string userData = config.getString("UserData_Root","");
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if(userData != "") {
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if(userData != "" && EndsWith(userData, "/") == false && EndsWith(userData, "\\") == false) {
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userData += "/";
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}
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}
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string debugLogFile = config.getString("DebugLogFile","");
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if(getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) != "") {
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debugLogFile = getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) + debugLogFile;
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}
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else {
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debugLogFile = userData + debugLogFile;
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}
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//printf("debugLogFile [%s]\n",debugLogFile.c_str());
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string debugWorldSynchLogFile = config.getString("DebugLogFileWorldSynch","");
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if(debugWorldSynchLogFile == "") {
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debugWorldSynchLogFile = debugLogFile;
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}
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else {
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else if(getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) != "") {
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debugWorldSynchLogFile = getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) + debugWorldSynchLogFile;
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}
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else {
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debugWorldSynchLogFile = userData + debugWorldSynchLogFile;
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}
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string debugPerformanceLogFile = config.getString("DebugLogFilePerformance","");
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if(debugPerformanceLogFile == "") {
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debugPerformanceLogFile = debugLogFile;
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}
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else {
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else if(getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) != "") {
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debugPerformanceLogFile = getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) + debugPerformanceLogFile;
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}
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else {
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debugPerformanceLogFile = userData + debugPerformanceLogFile;
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}
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string debugNetworkLogFile = config.getString("DebugLogFileNetwork","");
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if(debugNetworkLogFile == "") {
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debugNetworkLogFile = debugLogFile;
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}
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else {
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else if(getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) != "") {
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debugNetworkLogFile = getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) + debugNetworkLogFile;
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}
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else {
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debugNetworkLogFile = userData + debugNetworkLogFile;
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}
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string debugUnitCommandsLogFile = config.getString("DebugLogFileUnitCommands","");
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if(debugUnitCommandsLogFile == "") {
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debugUnitCommandsLogFile = debugLogFile;
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}
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else {
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else if(getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) != "") {
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debugUnitCommandsLogFile = getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) + debugUnitCommandsLogFile;
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}
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else {
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debugUnitCommandsLogFile = userData + debugUnitCommandsLogFile;
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}
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string debugPathFinderLogFile = config.getString("DebugLogFilePathFinder","");
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if(debugUnitCommandsLogFile == "") {
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debugUnitCommandsLogFile = debugLogFile;
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if(debugPathFinderLogFile == "") {
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debugPathFinderLogFile = debugLogFile;
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}
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else if(getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) != "") {
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debugPathFinderLogFile = getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) + debugPathFinderLogFile;
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}
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else {
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debugUnitCommandsLogFile = getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) + debugUnitCommandsLogFile;
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debugPathFinderLogFile = userData + debugPathFinderLogFile;
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}
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string debugLUALogFile = config.getString("DebugLogFileLUA","");
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if(debugLUALogFile == "") {
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debugLUALogFile = debugLogFile;
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}
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else {
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else if(getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) != "") {
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debugLUALogFile = getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) + debugLUALogFile;
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}
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else {
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debugLUALogFile = userData + debugLUALogFile;
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}
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string debugSoundLogFile = config.getString("DebugLogFileSound","");
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if(debugSoundLogFile == "") {
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debugSoundLogFile = debugLogFile;
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}
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else {
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else if(getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) != "") {
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debugSoundLogFile = getGameReadWritePath(GameConstants::path_logs_CacheLookupKey) + debugSoundLogFile;
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}
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else {
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debugSoundLogFile = userData + debugSoundLogFile;
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}
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string debugErrorLogFile = config.getString("DebugLogFileError","");
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@ -1015,16 +1049,25 @@ void setupLogging(Config &config, bool haveSpecialOutputCommandLineOption) {
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SystemFlags::getSystemSettingType(SystemFlags::debugError).debugLogFileName = debugErrorLogFile;
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if(haveSpecialOutputCommandLineOption == false) {
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Startup settings are: debugSystem [%d], debugNetwork [%d], debugPerformance [%d], debugWorldSynch [%d], debugUnitCommands[%d], debugPathFinder[%d], debugLUA [%d], debugSound [%d], debugError [%d]\n",
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("--- Startup log settings are ---\ndebugSystem [%d][%s]\ndebugNetwork [%d][%s]\ndebugPerformance [%d][%s]\ndebugWorldSynch [%d][%s]\ndebugUnitCommands[%d][%s]\ndebugPathFinder[%d][%s]\ndebugLUA [%d][%s]\ndebugSound [%d][%s]\ndebugError [%d][%s]\n",
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SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled,
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debugLogFile.c_str(),
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SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled,
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debugNetworkLogFile.c_str(),
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SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled,
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debugPerformanceLogFile.c_str(),
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SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled,
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debugWorldSynchLogFile.c_str(),
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SystemFlags::getSystemSettingType(SystemFlags::debugUnitCommands).enabled,
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debugUnitCommandsLogFile.c_str(),
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SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled,
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debugPathFinderLogFile.c_str(),
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SystemFlags::getSystemSettingType(SystemFlags::debugLUA).enabled,
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debugLUALogFile.c_str(),
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SystemFlags::getSystemSettingType(SystemFlags::debugSound).enabled,
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SystemFlags::getSystemSettingType(SystemFlags::debugError).enabled);
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debugSoundLogFile.c_str(),
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SystemFlags::getSystemSettingType(SystemFlags::debugError).enabled,
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debugErrorLogFile.c_str());
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}
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}
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