- fixed windows build (included new network protocol files)
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b4ecc82fba
commit
02e77c455e
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@ -332,6 +332,10 @@
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RelativePath="..\..\source\glest_game\facilities\logger.h"
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>
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</File>
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<File
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RelativePath="..\..\source\glest_game\network\network_protocol.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="ai"
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@ -362,6 +366,10 @@
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RelativePath="..\..\source\glest_game\ai\ai_rule.h"
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>
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</File>
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<File
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RelativePath="..\..\source\glest_game\network\network_protocol.h"
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>
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</File>
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<File
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RelativePath="..\..\source\glest_game\ai\path_finder.cpp"
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>
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@ -241,6 +241,7 @@
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<ClCompile Include="..\..\source\glest_game\network\network_interface.cpp" />
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<ClCompile Include="..\..\source\glest_game\network\network_manager.cpp" />
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<ClCompile Include="..\..\source\glest_game\network\network_message.cpp" />
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<ClCompile Include="..\..\source\glest_game\network\network_protocol.cpp" />
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<ClCompile Include="..\..\source\glest_game\network\network_types.cpp" />
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<ClCompile Include="..\..\source\glest_game\network\server_interface.cpp" />
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<ClCompile Include="..\..\source\glest_game\sound\sound_container.cpp" />
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@ -324,6 +325,7 @@
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<ClInclude Include="..\..\source\glest_game\network\network_interface.h" />
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<ClInclude Include="..\..\source\glest_game\network\network_manager.h" />
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<ClInclude Include="..\..\source\glest_game\network\network_message.h" />
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<ClInclude Include="..\..\source\glest_game\network\network_protocol.h" />
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<ClInclude Include="..\..\source\glest_game\network\network_types.h" />
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<ClInclude Include="..\..\source\glest_game\network\server_interface.h" />
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<ClInclude Include="..\..\source\glest_game\sound\sound_container.h" />
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