screenshots for savegames without annoying menu in screenshot. ( I render the scene again before taking a screenshot ).
This commit is contained in:
parent
27e46dd10a
commit
01e7c28992
|
@ -6232,6 +6232,9 @@ string Game::saveGame(string name, string path) {
|
||||||
if(masterserverMode == false) {
|
if(masterserverMode == false) {
|
||||||
// take Screenshot
|
// take Screenshot
|
||||||
string jpgFileName=saveGameFile+".jpg";
|
string jpgFileName=saveGameFile+".jpg";
|
||||||
|
// menu is already disabled, last rendered screen is still with enabled one. Lets render again:
|
||||||
|
render3d();
|
||||||
|
render2d();
|
||||||
Renderer::getInstance().saveScreen(jpgFileName,config.getInt("SaveGameScreenshotWidth","800"),config.getInt("SaveGameScreenshotHeight","600"));
|
Renderer::getInstance().saveScreen(jpgFileName,config.getInt("SaveGameScreenshotWidth","800"),config.getInt("SaveGameScreenshotHeight","600"));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue