MegaGlest/.gitignore

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## Linux
.*
*~
# Gimp
*.xcf
# Vim
*.un~
Session.vim
.netrwhist
## OSX
.DS_Store
.DS_Store?
.AppleDouble
.LSOverride
Icon
# Thumbnails
._*
# Files that might appear on external disk
.Spotlight-V100
.Trashes
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# CMake when building e.g. on OSX
/CMakeCache.txt
CMakeFiles/
cmake_install.cmake
CMakeScripts/
Debug/
MegaGlest.build/
/MegaGlest.xcodeproj/
*.plist
*.cmake
## Windows
# Windows image file caches
Thumbs.db
thumbs.db
ehthumbs.db
# Folder config file
Desktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
# Visual studio
*.suo
*.ncb
## Packages
# it's better to unpack these files and commit the raw source git has its own built in compression methods
*.7z
*.dmg
*.gz
*.iso
*.jar
*.rar
*.tar
*.zip
*.bz2
## Logs and databases
*.log
*.sql
*.sqlite
## Git
!.git
!.gitignore
!.gitattributes
!.gitmodules
## Repo
*.blend
*.blend1
# Linux_build
build/
# Windows_build
*.dll
*.exe
*.pdb
*.exp
*.lib
*.map
*.dmp
*.dat
data/glest_game/lua/
#
2013-12-02 18:48:23 +01:00
/source/windows_deps_2012
/source/windows_deps_2010
/source/windows_deps_2010_old