forked from DeathByDenim/gameserver
151 lines
5.1 KiB
JavaScript
151 lines
5.1 KiB
JavaScript
---
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---
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// Collection of scripts to deploy a server hosting several open-source games
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// Copyright (C) 2022 Jarno van der Kolk
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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function createConsole(root, game_name, game_title, text_colour_function, initial_command, help_url, tooltip) {
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const div_card = document.createElement('div');
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const div_card_header = document.createElement('div');
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const h5 = document.createElement('h5');
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const card_button = document.createElement('button');
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const div_collapse = document.createElement('div');
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const div_card_body = document.createElement('div');
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const header = document.createElement('h4');
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const output = document.createElement('div');
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const output_text = document.createElement('p');
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const input = document.createElement('form');
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const input_text = document.createElement('input');
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const input_submit = document.createElement('button');
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const input_help = document.createElement('button');
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div_card.className = "card";
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div_card_header.className = "card-header";
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h5.className = "mb-0";
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card_button.className = "btn btn-link";
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card_button.innerText = game_title;
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div_collapse.className = "collapse";
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div_card_body.className = "card-body";
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output.id = game_name + "_output";
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output.className = "console_output";
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output_text.innerText = game_name + " console";
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input.id = game_name + "_form";
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input.className = "console_form";
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input_text.id = game_name + "_command";
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input_text.className = "console_command";
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input_text.size = 80;
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input_text.autocomplete = "off";
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if(tooltip) {
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input_text.title = tooltip;
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}
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input_submit.id = game_name + "_submit";
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input_submit.className = "console_submit";
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input_submit.innerText = "Enter";
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input_help.id = game_name + "_submit";
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input_help.className = "console_help";
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input_help.innerText = "?";
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root.appendChild(div_card);
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div_card.appendChild(div_card_header);
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div_card_header.appendChild(h5);
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h5.appendChild(card_button);
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div_card.appendChild(div_collapse);
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div_collapse.appendChild(div_card_body);
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output.appendChild(output_text);
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div_card_body.appendChild(output);
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input.appendChild(input_text);
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input.appendChild(input_submit);
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input.appendChild(input_help);
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div_card_body.appendChild(input);
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input_help.addEventListener('click', function(e) {
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e.preventDefault();
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window.open(help_url, '_blank');
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});
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input.addEventListener('submit', function(e){
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e.preventDefault();
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let line = document.createElement('p')
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line.innerText = input_text.value;
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line.className = "user_input";
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output.prepend(line);
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socket.send(input_text.value);
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input_text.value = "";
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});
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// Create WebSocket connection.
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const socket = new WebSocket("ws{% if site.content.ssl %}s{% endif %}://{{ site.content.domain_name }}/" + game_name)
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// Connection opened
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socket.addEventListener('open', function (event) {
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socket.send(initial_command);
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});
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socket.addEventListener('error', function (event) {
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console.error(event);
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});
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// Listen for messages
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socket.addEventListener('message', function (event) {
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const output = document.getElementById(game_name + '_output');
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let line = document.createElement('p')
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line.innerHTML = text_colour_function(event.data);
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output.prepend(line);
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});
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}
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function consoles_init() {
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document.cookie = 'token={{ site.content.md5password }}; SameSite=Strict';
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const root = document.getElementById('console-div');
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{% assign games_with_consoles = site.data.games | where_exp: "item", "item.has_console" | sort: "name" %}
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{% for game in games_with_consoles %}
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createConsole(
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root,
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'{{ game.name }}',
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'{{ game.title }}',
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convert{{ game.console_output_coloring }}CodeToHtml,
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'{{ game.console_initial_command }}',
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'{{ game.console_help_link }}',
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"Helpful commands:\n{% for command in game.console_example_commands %}• {{ command[0] }}\t{{ command[1] }}\n{% endfor %}"
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);
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{% endfor %}
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collapse_init();
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}
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function collapse_init() {
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const bars = document.getElementsByClassName('card-header');
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for(let bar of bars) {
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bar.addEventListener('click', function(e) {
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const bartexts = document.getElementsByClassName('collapse');
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for(let bartext of bartexts) {
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bartext.classList.remove("show");
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}
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this.parentElement.children[1].classList.add("show");
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})
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}
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document.getElementsByClassName('collapse')[0].classList.add("show");
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}
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if (document.readyState === 'loading') {
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document.addEventListener('DOMContentLoaded', consoles_init);
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} else {
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consoles_init();
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}
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