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<h1 id="libregaming-community-introduction">LibreGaming community - Introduction</h1>
<p>We are a community dedicated to playing and developing <a href="https://libregaming.org/play-libre-games/">libre games</a>, that is videogames and board games with free/libre software and algorithms, and free/libre artistic assets (models, musics). We believe <a href="https://www.gnu.org/philosophy/shouldbefree.html">software</a> and <a href="https://artlibre.org/faq_eng/">culture</a> should be free as part of a global struggle for freedom and equality online and offline. We aim to become a meta-community that can bring closer smaller communities. We don't want to become a big central organization, but rather a network of organic initiatives scattered throughout cyberspace.</p>
<p>For example, we'd like to bring players alongside game developers and designers, as well as contributors to <a href="https://libregaming.org/game-launcher-concept/">libre games launchers</a> like <a href="https://gitlab.com/librebob/athenaeum">Athenaeum</a> and <a href="https://github.com/tkashkin/GameHub">GameHub</a>. We believe this approach can enrich and empower the entire libre gaming ecosystem.</p>
<p>We are just getting started. Feel free to contribute new ideas and feedback by <a href="https://libregaming.org/chat-with-us/">contacting us</a>. Check out <a href="https://hribhrib.at:5443/upload/5035aee454f8553c88bd1f7623218485341099ed/dZSQFC3lP1lMmTQFyfLKQFBBDIC4tOrQ41Js4nzn/firstthoughts.txt">the preliminary notes</a> to our first meeting, as well as the <a href="https://libregaming.org/2021-08-07/">first</a> and <a href="https://libregaming.org/2022-01-30/">second</a> meeting's minutes.</p>
<h2 id="we-are">We are</h2>
<ul>
<li>a loose collective rather than a formal organization
<ul>
<li>feel free to invite new people and share permissions with people you know</li>
<li>dont ask permission to improve things, just go ahead and see where it goes, then let it be known so that others can review what you did</li>
</ul>
</li>
<li>supportive of <a href="https://en.wikipedia.org/wiki/Accessibility">accessibility</a>: everyone should be able to play games, no matter their physical or hardware/network capabilities</li>
<li>encouraging existing libre games communities to join us and help improve the overall ecosystem</li>
</ul>
<h2 id="we-are-not">We are not</h2>
<ul>
<li>morally-superior purists: we want to develop a libre ecosystem, but will not judge or insult people who take part in other ecosystems</li>
<li>a community where nazis and harassers are welcome</li>
<li>a space to discuss non-free games and ecosystem, see Gaming Space or Linux Gaming (<strong>TODO:</strong> links) instead</li>
</ul>
<h1 id="communication">Communication</h1>
<ul>
<li><strong>Domain name:</strong> following a <a href="https://webapp.oulu.fi/framadate/adminstuds.php?poll=Vmv6hF1oJ9ain1SIusvq7qk8">public poll</a>, we went with <code>libregaming.org</code>, see also <a href="https://poll.disroot.org/LZwvudXCHyBvDY2d">previous name poll</a></li>
<li><strong>Privacy:</strong> While we defend privacy online, our chatrooms are public spaces and may be logged accordingly</li>
<li><strong>Moderation:</strong> We defend free speech, which means we believe no government can tell you how to think/feel, but <a href="https://xkcd.com/1357/">doesn't mean you can engage in abusive behavior</a>; nazis, harassers, and other abusers are not welcome in our community</li>
<li><strong>Color scheme:</strong> We use <span style="color: #FF8F23;"><strong>Orange</strong></span> (#FF8F23) and <span style="color: #4FBAD5"><strong>Blue</strong></span> (#4FBAD5)</li>
</ul>
<p>If you would like to take part in the community, please see <a href="https://libregaming.org/chat-with-us/">contacting us</a>.</p>
<h1 id="services">Services</h1>
<p>For now, we do not provide any services as LibreGaming collectives. Below you will find a list of services we would be interested to maintain.</p>
<h2 id="internal-use">Internal use</h2>
<ul>
<li>A URL shortener</li>
<li>an audio/video conferencing server? (video requires a lot of resources)</li>
</ul>
<h2 id="public-use">Public use</h2>
<ul>
<li>A website with information about libre games (maybe cooperate with <a href="https://libregamewiki.org/Main_Page">LibreGameWiki</a>), and links to various related communities, as well as tutorials to selfhost your own libre game servers</li>
<li>A matchmaking service/bot to find people to play with</li>
<li>A chat bridging service (eg. <a href="https://github.com/42wim/matterbridge">matterbridge</a>) for existing communities, to open oneself to new protocols/ecosystems</li>
<li>Tooling/scripts to make it easier to selfhost libre game servers</li>
<li>Subdomains on libregaming.org for new projects to get started; only for libregaming projects, because we don't want external projects to technically depend on libregaming.org?</li>
</ul>
<h1 id="resources">Resources</h1>
<ul>
<li><a href="https://freedombox.emorrp1.name/_matrix/media/r0/download/freedombox.emorrp1.name/IwuxGwOfjbdjcaSLFgjqXGqa">Our logos</a> (SVG)</li>
<li><a href="https://matrix-client.matrix.org/_matrix/media/r0/download/matrix.org/hmdmKGDlmwrCKuWnJLxGPRgJ">Our first attempt at a website</a> (ZIP), based on <a href="https://libregaming.org/play-libre-games/">play-libre-games.md</a></li>
<li><a href="https://freedombox.emorrp1.name/_matrix/media/r0/download/matrix.org/TqNyUvWqIgJqxIfCzaYbQGyq">LibreGaming space screenshot on matrix</a> (PNG)</li>
</ul>
<h1 id="external-resources">External resources</h1>
<ul>
<li>Organizing a meeting
<ul>
<li><a href="https://www.when2meet.com/">planning a timezone-aware event</a> (alternative to framadate, <strong>TODO:</strong> can we selfhost it?)</li>
<li><a href="https://time.is/compare">sharing a specific time across timezones</a> (<strong>TODO:</strong> can we selfhost it?)</li>
<li><a href="https://md.roflcopter.fr/">taking notes together</a> (use &quot;Freely&quot; permissions to avoid everyone having to register)
<ul>
<li><a href="https://md.roflcopter.fr/oFeu6XXoRNqGeEZvYhhjOQ?both">People involved with LibreGaming.Org</a></li>
<li><a href="https://md.roflcopter.fr/O1KGHXZ3SPC20fMqzBT3XQ?both">Overview of topics/“directions” being worked on</a></li>
</ul>
</li>
<li>audio conferencing: <a href="https://mumble.org/">Mumble</a> server on hribhrib.at (<strong>TODO:</strong> can we setup <a href="https://github.com/Johni0702/mumble-web">mumble-web</a> client and <a href="https://github.com/johni0702/mumble-web-proxy">mumble-web-proxy</a> WebRTC server?)</li>
</ul>
</li>
<li>Other related collectives
<ul>
<li><a href="https://freegamedev.net">FreeGameDev.net</a> has a modern IRC server (with a public Jabber/XMPP gateway and a matchmaking bot) and a forum for libre gamedev</li>
<li><a href="https://libregamewiki.org/Main_Page">LibreGameWiki</a> a wiki with detailed information about libre games</li>
</ul>
</li>
</ul>
<p><strong>TODO:</strong> below are leftovers from the previous pad, what are they for? do they work?</p>
<ul>
<li>https://remixicon.com/ finding Apache-2.0 svg avatars (94% scale for rooms)</li>
<li>https://storm.debian.net/ Sandstorm ad-hoc hosting</li>
</ul>
<hr />
<h1 id="below-hasn-t-been-updated-yet">Below hasn't been updated yet</h1>
<p><strong>TODO:</strong> maybe move to the meeting minutes this last part?</p>
<ul>
<li>Bridging: XMPP, irc (limited rooms?), discord?</li>
<li>pro-actively bridge to IRC but be clear that it's a degraded user experience and try to limit the sheer number of rooms to match user expectations</li>
<li>The bifrost matrix bridge to XMPP is not great, perhaps can host a public XMPP gateway to matrix instead?
<ul>
<li>matrix-bifrost is the only xmpp-matrix bridge in both ways</li>
<li>it's also not good on xmpp-&gt;matrix side, at least when using the official matrix.org gateway</li>
</ul>
</li>
<li><a href="https://matrix.to/#/!qLhNfILESSCaasbRWB:freedombox.emorrp1.name/$pES_yrnhm4kjonxfnrPmqV2dv3CmAyWBH2eadKgZ4wM?via=freedombox.emorrp1.name&amp;via=matrix.org&amp;via=nordgedanken.dev">Discussion (long) about Discord</a></li>
<li>object to Discord on principle of non-libre, centralised, compromising ideals, so shouldn't pro-actively bridge channels from here to there</li>
<li>aware that some libre games have their official communities on Discord, and sadly they may not see anything wrong with that, e.g. strong network effects</li>
<li>popularity isn't everything, it's ok to be a small cohesive community, but advertising libre stuff on non-libre platforms is ok for outreach</li>
<li>not everyone agrees with the statements above :p</li>
</ul>
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