libregaming-website/2022-01-30/index.html

99 lines
3.5 KiB
HTML
Raw Normal View History

2022-02-13 01:52:15 +01:00
<!DOCTYPE html>
<!-- SPDX-License-Identifier: CC0-1.0 -->
<html lang="en">
<head>
<meta charset="utf-8"/>
<title>LibreGaming</title>
<link rel="stylesheet" href="/style.css">
</head>
<body>
<main class="container">
<!-- SPDX-License-Identifier: CC0-1.0 -->
<h1 id="libre-gaming-meeting-minutes-2">Libre Gaming meeting minutes #2</h1>
<h2 id="attending">Attending</h2>
<p>artchad, Cesar, DeathByDenim, emorrp1, Felix, Livio, poVoq, SeanCJ, sm2n, ThinkSome, vvbudh, franzo, OptimusDU, spongy, Rampoina, freem, infrared</p>
<h2 id="agenda">Agenda</h2>
<ul>
<li>about libre games and libregaming.org
<ul>
<li>organisation formation</li>
<li>assets, CC, engine, NC, opengameart.org</li>
</ul>
</li>
<li>round of introductions</li>
<li>General review of last 6 months, what is/isnt working for libregaming.org?
<ul>
<li>subdomains (manual dynamic dns)</li>
<li>website - have content, server, need CMS / SSG
<ul>
<li>spongy working on &quot;design language&quot; documentation</li>
<li>sm2n interested in doing the SSG</li>
<li>co-ordination channel? - #libregaming-workshop</li>
</ul>
</li>
<li>port forwarding/relay solution?
<ul>
<li>TCP solved - send emorrp1 your ssh-ed25519 key</li>
<li>UDP difficult, yggdrasil, miredo, <a href="https://leagueh.xyz/en/cafe-babe.html">ipv6 vlan</a>, <a href="https://github.com/spring/relayhost">spring relayhost</a></li>
<li>Not aware of any UDP solution that only needs the host to manage the setup</li>
</ul>
</li>
</ul>
</li>
<li>Chat channels: privacy, moderation, working groups, on-topic
<ul>
<li>Organisational space?</li>
<li>Bridging #chamber to IRC? Or another channel for high volume website chat?</li>
<li>Official Mumble server with <a href="https://github.com/Johni0702/mumble-web">mumble-web</a> interface (and maybe <a href="https://github.com/Stieneee/mumble-discord-bridge">Discord voice bridge</a>)?</li>
<li>idea to have game-specific contacts to cross communities</li>
</ul>
</li>
<li>Service (de)centralisation
<ul>
<li>FreeGamedev.net can host stuff, but the bus factor is currently more or less 1</li>
</ul>
</li>
<li>provide a place and encouragement for devs to interact (freegamedev.net?)
<ul>
<li>A more open social media forum (Lemmy?) could be good for devs to create communities easily?</li>
</ul>
</li>
<li>general goals and level of ambition, as well as how “growth” oriented/cohesive
<ul>
<li>Keep it small intentionally?</li>
<li>Community building! Promoting niche games?</li>
<li>Organized &quot;mobs&quot; to promote libregaming (with devs?), similar to Gaming on Linux?</li>
<li>Long term goal: some sort of Steam like launcher &amp; integrated game ratings + community?</li>
</ul>
</li>
<li>collaborative focus day with a shared todo list
<ul>
<li>Writing on tutorials? Outreach to specific communties to &quot;commission&quot; contributions?</li>
<li>hackathon kind of thing? What kind of topics?</li>
</ul>
</li>
<li>cross-cutting concerns: matchmaking, netdev, community management, servers, ratings</li>
</ul>
<h2 id="any-other-business">Any Other Business</h2>
<ul>
<li>play 0ad, themanaworld, mindustry</li>
<li>try to organize the next meeting before end of March. Maybe make this a monthly or at least quarterly thing?</li>
<li>we did <em>not</em> discuss moderation in the end</li>
</ul>
<h2 id="actions">Actions</h2>
<ul>
<li>emorrp1 to fix dangling rooms and bridge discussion for website</li>
<li>hribhrib to grant some git access</li>
<li>poVoq to arrange next meeting unless someone else does it first</li>
<li>sm2n to work on website</li>
</ul>
</main>
</body>
</html>