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Content database for Minetest mods, games, and more.\
Developed by rubenwardy, license GPLv3.0+.
## Getting started (debug/dev)
Docker is the recommended way to develop and deploy ContentDB.
1. Install `docker` and `docker-compose`.
Debian/Ubuntu:
sudo apt install docker-ce docker-compose
2. Copy `config.example.cfg` to `config.cfg`.
1. Set `SECRET_KEY` and `WTF_CSRF_SECRET_KEY` to different random values.
3. (Optional) Set up mail in config.cfg.
Make sure to set `USER_ENABLE_EMAIL` to True.
4. (Optional) Set up GitHub integration
1. Make a Github OAuth Client at <https://github.com/settings/developers>:
2. Homepage URL - `http://localhost:5123/`
3. Authorization callback URL - `http://localhost:5123/user/github/callback/`
4. Put client id and client secret in `GITHUB_CLIENT_ID` and `GITHUB_CLIENT_SECRET` in config.cfg.
5. Create config.env:
POSTGRES_USER=contentdb
POSTGRES_PASSWORD=password
POSTGRES_DB=contentdb
FLASK_DEBUG=1
6. Start docker images:
docker-compose up --build
7. Setup database:
./utils/run_migrations.sh
8. Create initial data
1. `./utils/bash.sh`
2. Either `python utils/setup.py -t` or `python utils/setup.py -o`:
1. `-o` creates just the admin, and static data like tags, and licenses.
2. `-t` will do `-o` and also create test packages. (Recommended)
9. View at <http://localhost:5123>.
The admin username is `rubenwardy` and the password is `tuckfrump`.
In the future, starting CDB is as simple as:
docker-compose up --build
To hot/live update CDB whilst it is running, use:
./utils/reload.sh
This will only work with python code and templates, it won't update tasks or config.
See [Getting Started](docs/getting_started.md).
## How-tos

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# Getting started
Docker is the recommended way to develop and deploy ContentDB.
1. Install `docker` and `docker-compose`.
Debian/Ubuntu:
sudo apt install docker-ce docker-compose
2. Copy `config.example.cfg` to `config.cfg`.
1. Set `SECRET_KEY` and `WTF_CSRF_SECRET_KEY` to different random values.
3. (Optional) Set up mail in config.cfg.
Make sure to set `USER_ENABLE_EMAIL` to True.
4. (Optional) Set up GitHub integration
1. Make a Github OAuth Client at <https://github.com/settings/developers>:
2. Homepage URL - `http://localhost:5123/`
3. Authorization callback URL - `http://localhost:5123/user/github/callback/`
4. Put client id and client secret in `GITHUB_CLIENT_ID` and `GITHUB_CLIENT_SECRET` in config.cfg.
5. Create config.env:
POSTGRES_USER=contentdb
POSTGRES_PASSWORD=password
POSTGRES_DB=contentdb
FLASK_DEBUG=1
6. Start docker images:
docker-compose up --build
7. Setup database:
./utils/run_migrations.sh
8. Create initial data
1. `./utils/bash.sh`
2. Either `python utils/setup.py -t` or `python utils/setup.py -o`:
1. `-o` creates just the admin, and static data like tags, and licenses.
2. `-t` will do `-o` and also create test packages. (Recommended)
9. View at <http://localhost:5123>.
The admin username is `rubenwardy` and the password is `tuckfrump`.
In the future, starting CDB is as simple as:
docker-compose up --build
To hot/live update CDB whilst it is running, use:
./utils/reload.sh
This will only work with python code and templates, it won't update tasks or config.

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# Minetest's use of the API
This document explains how Minetest's ContentDB client interacts with ContentDB.
This is useful both for implementing your own client for ContentDB to install mods,
or for implementing ContentDB compatible servers.
## Package List API call
The first request the client makes is to `/api/packages/`.
The client will provide a list of supported types, the current engine version information,
and any hidden [Content Flags](https://content.minetest.net/help/content_flags/).
Because the client specifies the engine version information, the response must contain a release
number and the package must be downloadable.
Example URL:
<https://content.minetest.net/api/packages/?type=mod&type=game&type=txp&protocol_version=39&engine_version=5.3.0&hide=nonfree&hide=desktop_default>
Example response:
```json
[
{
"author": "Wuzzy",
"name": "mineclone2",
"release": 4209,
"short_description": "A short description",
"thumbnail": "https://content.minetest.net/thumbnails/1/tgbH5CwlAZ.jpg",
"title": "MineClone 2",
"type": "game"
}
]
```
## Screenshots
The client can simply download the URL mentioned in `thumbnail`.
## Downloading and installing
The client downloads packages by constructing a URL for the release and downloading it:
```
https://content.minetest.net/packages/<author>/<name>/releases/<release>/download/
```
This supports redirects.
The client will edit the .conf of the installed content to add `author`, `name`, and `release` to
track the installed release to detect updates in the future.
## View in browser
The client will open the package in a browser by constructing the following URL
```
https://content.minetest.net/packages/<author>/<name>/
```