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.sass-cache/
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website/_sass/bootstrap/
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website/_site/
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website/_config.yml
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web.tar.bz2
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619
LICENSE
|
@ -1,619 +0,0 @@
|
|||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
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to take away your freedom to share and change the works. By contrast,
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||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
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|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
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||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
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||||
|
||||
Developers that use our General Public Licenses protect your rights
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|
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|
||||
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|
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|
||||
A secondary benefit of defending all users' freedom is that
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improvements made in alternate versions of the program, if they
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receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
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|
||||
software used on network servers, this result may fail to come about.
|
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The GNU General Public License permits making a modified version and
|
||||
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|
||||
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|
||||
The GNU Affero General Public License is designed specifically to
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|
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|
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|
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|
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An older license, called the Affero General Public License and
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|
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|
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The precise terms and conditions for copying, distribution and
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TERMS AND CONDITIONS
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0. Definitions.
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"This License" refers to version 3 of the GNU Affero General Public License.
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"Copyright" also means copyright-like laws that apply to other kinds of
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The "System Libraries" of an executable work include anything, other
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||||
The Corresponding Source for a work in source code form is that
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|
||||
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||||
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||||
All rights granted under this License are granted for the term of
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|
||||
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|
||||
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|
||||
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|
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|
||||
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You may make, run and propagate covered works that you do not
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|
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Conveying under any other circumstances is permitted solely under
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|
||||
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|
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3. Protecting Users' Legal Rights From Anti-Circumvention Law.
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No covered work shall be deemed part of an effective technological
|
||||
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|
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|
||||
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||||
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||||
When you convey a covered work, you waive any legal power to forbid
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||||
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|
||||
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|
||||
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|
||||
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|
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|
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||||
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||||
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||||
You may convey verbatim copies of the Program's source code as you
|
||||
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keep intact all notices stating that this License and any
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|
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keep intact all notices of the absence of any warranty; and give all
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||||
You may charge any price or no price for each copy that you convey,
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||||
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||||
You may convey a work based on the Program, or the modifications to
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||||
produce it from the Program, in the form of source code under the
|
||||
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||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
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||||
|
||||
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|
||||
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|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
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||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
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|
||||
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|
||||
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||||
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|
||||
|
||||
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||||
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|
||||
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|
||||
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||||
|
||||
A compilation of a covered work with other separate and independent
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||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
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|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
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||||
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|
||||
written offer, valid for at least three years and valid for as
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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conveying of source, or (2) access to copy the
|
||||
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||||
|
||||
c) Convey individual copies of the object code with a copy of the
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||||
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||||
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|
||||
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||||
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||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
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|
||||
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|
||||
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||||
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|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
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|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
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||||
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||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
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|
||||
included in conveying the object code work.
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||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
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|
||||
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||||
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||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
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||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
code is in no case prevented or interfered with solely because
|
||||
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|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
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|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
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|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
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|
||||
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|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
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|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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||||
|
||||
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|
||||
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||||
|
||||
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|
||||
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||||
|
||||
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|
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|
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||||
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|
||||
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||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
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|
||||
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|
||||
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|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
66
README.md
|
@ -1,7 +1,3 @@
|
|||
## This repository is no longer being updated
|
||||
|
||||
This code is now part of the onFOSS organization. Refer to https://git.libregaming.org/onFOSS/Gameserver for the up-to-date version of the game server.
|
||||
|
||||
# Game server
|
||||
|
||||
This is a collection of scripts to deploy game servers on Debian 11. All game
|
||||
|
@ -13,75 +9,25 @@ panel for game servers that have interactive shells.
|
|||
|
||||
The following games are deployed:
|
||||
|
||||
* Armagetron Advanced
|
||||
* Bzflag
|
||||
* Hedgewars
|
||||
* Lix
|
||||
* Mindustry
|
||||
* Minetest (Blockbomber mod)
|
||||
* Odamex
|
||||
* OpenHV
|
||||
* OpenSpades
|
||||
* OpenSoldat
|
||||
* Shattered Paradise
|
||||
* SuperTuxKart
|
||||
* Super Tux Party
|
||||
* Teeworlds (optionally as DDrace)
|
||||
* UFO: Alien Invasion
|
||||
* Teeworlds
|
||||
* Unvanquished
|
||||
* Xonotic (optionally as Battle Royale)
|
||||
* Xonotic
|
||||
|
||||
It is based on https://git.libregaming.org/c/onFOSS-LAN-Serverconfiguration
|
||||
|
||||
## Installation
|
||||
|
||||
The main script is `deploy.sh`. You only need to give if your domain name and your own name.
|
||||
The main script is `deploy.sh`. You only need to give if your domain name
|
||||
```
|
||||
DOMAINNAME=play.jarno.ca HOSTEDBYNAME=DeathByDenim ./deploy.sh
|
||||
DOMAINNAME=play.jarno.ca HOSTEDBYNAME=DeathByDenim ./deploy.sh
|
||||
```
|
||||
This will download all the game servers, install them, configure them, and start them up. It should take less than an hour for all game servers to be up and running.
|
||||
This will download all the game servers, install them, configure them, and start them up. It also retrieves a certificate for Let's Encrypt for the web interface.
|
||||
|
||||
If you don't have a domainname, just use the IP address.
|
||||
|
||||
It also retrieves a certificate for Let's Encrypt for the web interface. If you don't want the certificate, you can also specify `NOSSL=1`. This will also convert all internal links to http, meaning that if you add a certificate later things will break due to modern browser not allowing mixed http/https content.
|
||||
|
||||
There is also support for generating just the website without the game server which is useful if you want to host the website somewhere else while your main server is down.
|
||||
```
|
||||
DOMAINNAME=play.jarno.ca HOSTEDBYNAME=DeathByDenim ./pack_web_offline.sh
|
||||
```
|
||||
The webpage will display "OFFLINE" and not attempt to show the server stats.
|
||||
|
||||
The password for the admin panel as well as for game servers that support admin password is stored in `/etc/gameserverpassword`. The username for the admin panel is just `onfoss`.
|
||||
|
||||
## Website
|
||||
|
||||
The website is generated using Jekyll which uses a config.yml that is generated by the deploy script. Additionally, there is a YAML file called events.yml in the _data directory where events are stored. The formatting is:
|
||||
|
||||
```
|
||||
- date: 2022-12-17T14:00:00UTC
|
||||
intro: "onFOSS-LAN hosted by DeathByDenim"
|
||||
games:
|
||||
- time: "14:00"
|
||||
title: "Get together"
|
||||
- time: "14:30"
|
||||
title: "Doom (ODAMEX) XMAS mod"
|
||||
- time: "15:15"
|
||||
title: "Teeworlds"
|
||||
tournament: true
|
||||
- time: "16:00"
|
||||
title: "OpenSpades"
|
||||
- time: "17:00"
|
||||
title: "Break"
|
||||
- time: "18:00"
|
||||
title: "Lix"
|
||||
- time: "18:30"
|
||||
title: "Free Play!"
|
||||
extras: ["Shattered Paradise"]
|
||||
```
|
||||
Each game must have a title and it optionally can have a time as well. The optional field extras lists games that were played as part of a bigger category, in this example the free play section.
|
||||
|
||||
Finally, you can also specify tournament which will make this game appear in the tournament page.
|
||||
|
||||
## Repository
|
||||
|
||||
The main version of this git repository is on [git.libregaming.org](https://git.libregaming.org/DeathByDenim/gameserver). There is a mirror on [Github](https://github.com/DeathByDenim/gameserver)
|
||||
The password for the admin panel as well as for game servers that support admin password is stored in `/etc/gameserverpassword`.
|
||||
|
|
106
deploy.sh
|
@ -1,21 +1,5 @@
|
|||
#!/bin/bash
|
||||
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
### Deploy script for a game server running multiple open-source game servers
|
||||
### This script is intended for Debian 11, but may work on other apt-based
|
||||
### systems too
|
||||
|
@ -34,17 +18,15 @@ if [ -z $HOSTEDBYNAME ]; then
|
|||
exit 1
|
||||
fi
|
||||
|
||||
export stk_version="latest"
|
||||
export stk_version="1.3"
|
||||
export bzflag_version="2.4"
|
||||
export mindustry_version="latest"
|
||||
export odamex_version="latest"
|
||||
export openhv_version="latest"
|
||||
export teeworlds_version="latest"
|
||||
export mindustry_version="135"
|
||||
export openhv_version="20220221"
|
||||
export teeworlds_version="0.7.5"
|
||||
export teeworldsddrace_version="16.1"
|
||||
export unvanquished_version="latest"
|
||||
export xonotic_version="0.8.5"
|
||||
export lix_version="latest"
|
||||
export shatteredparadise_version="latest"
|
||||
export unvanquished_version="0.52.1"
|
||||
export xonotic_version="0.8.2"
|
||||
export lix_version="0.9.41"
|
||||
|
||||
export systemuser="onfoss"
|
||||
export letsencryptemail="jarno@jarno.ca"
|
||||
|
@ -67,7 +49,7 @@ apt install --assume-yes \
|
|||
fuse g++ gcc curl firewalld automake autoconf libtool \
|
||||
libcurl3-dev libc-ares-dev zlib1g-dev libncurses-dev make python3-aiohttp \
|
||||
nginx-core certbot python3-certbot-nginx sudo python3-psutil \
|
||||
ldc dub libenet-dev python3-bcrypt jq telnet jekyll ruby-jekyll-feed
|
||||
ldc dub libenet-dev python3-bcrypt
|
||||
|
||||
# Create the user for running the game servers
|
||||
if ! getent passwd ${systemuser}; then
|
||||
|
@ -90,32 +72,21 @@ cp console2web/console2web.py /usr/bin/console2web
|
|||
"$(dirname "$0")"/scripts/deploy_webserver.sh
|
||||
|
||||
# Deploy the game servers
|
||||
games="\
|
||||
supertuxkart \
|
||||
bzflag \
|
||||
hedgewars \
|
||||
lix \
|
||||
mindustry \
|
||||
minetest \
|
||||
odamex \
|
||||
openhv \
|
||||
openspades \
|
||||
teeworlds \
|
||||
teeworlds-ddrace \
|
||||
unvanquished \
|
||||
xonotic \
|
||||
xonotic-br \
|
||||
armagetron_advanced \
|
||||
opensoldat \
|
||||
supertuxparty \
|
||||
ufoai \
|
||||
shatteredparadise"
|
||||
failed_games=""
|
||||
for game in $games; do
|
||||
if ! "$(dirname "$0")"/scripts/deploy_${game}.sh; then
|
||||
failed_games+="${game}\n"
|
||||
fi
|
||||
done
|
||||
"$(dirname "$0")"/scripts/deploy_supertuxkart.sh
|
||||
"$(dirname "$0")"/scripts/deploy_bzflag.sh
|
||||
"$(dirname "$0")"/scripts/deploy_hedgewars.sh
|
||||
"$(dirname "$0")"/scripts/deploy_lix.sh
|
||||
"$(dirname "$0")"/scripts/deploy_mindustry.sh
|
||||
"$(dirname "$0")"/scripts/deploy_openhv.sh
|
||||
"$(dirname "$0")"/scripts/deploy_openspades.sh
|
||||
"$(dirname "$0")"/scripts/deploy_teeworlds.sh
|
||||
"$(dirname "$0")"/scripts/deploy_teeworlds-ddrace.sh
|
||||
"$(dirname "$0")"/scripts/deploy_unvanquished.sh
|
||||
"$(dirname "$0")"/scripts/deploy_xonotic.sh
|
||||
"$(dirname "$0")"/scripts/deploy_xonotic-br.sh
|
||||
"$(dirname "$0")"/scripts/deploy_armagetron_advanced.sh
|
||||
"$(dirname "$0")"/scripts/deploy_soldat.sh
|
||||
"$(dirname "$0")"/scripts/deploy_supertuxparty.sh
|
||||
|
||||
# Apply all pending firewall rules. NGINX shouldn't have to be restarted, but it seems to help.
|
||||
firewall-cmd --reload
|
||||
|
@ -123,34 +94,3 @@ systemctl restart nginx
|
|||
|
||||
echo
|
||||
echo "Installation complete. Password is ${systempassword}"
|
||||
if [ -n "$failed_games" ]; then
|
||||
echo "The following games failed to install:"
|
||||
echo -e "$failed_games"
|
||||
echo
|
||||
echo "Use /usr/local/bin/redeploy.sh [game] to try again"
|
||||
fi
|
||||
|
||||
cat > /usr/local/bin/redeploy.sh <<EOF
|
||||
#!/bin/bash
|
||||
export stk_version="latest"
|
||||
export bzflag_version="2.4"
|
||||
export mindustry_version="latest"
|
||||
export odamex_version="latest"
|
||||
export openhv_version="latest"
|
||||
export teeworlds_version="latest"
|
||||
export teeworldsddrace_version="16.1"
|
||||
export unvanquished_version="latest"
|
||||
export xonotic_version="0.8.5"
|
||||
export lix_version="latest"
|
||||
export shatteredparadise_version="latest"
|
||||
|
||||
export systemuser="onfoss"
|
||||
export letsencryptemail="jarno@jarno.ca"
|
||||
export DOMAINNAME="$DOMAINNAME"
|
||||
export HOSTEDBYNAME="$HOSTEDBYNAME"
|
||||
export systempassword="$systempassword"
|
||||
export systemuserhome="$systemuserhome"
|
||||
|
||||
"$(dirname "$(realpath -s "$0")")"/scripts/deploy_\${1}.sh
|
||||
EOF
|
||||
chmod +x /usr/local/bin/redeploy.sh
|
||||
|
|
|
@ -1,77 +1,22 @@
|
|||
#!/bin/bash
|
||||
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
### Package a version of the website for offline use on a different web server.
|
||||
### Used to indicate that the VM running the game servers is off.
|
||||
### Specify domain name:
|
||||
### DOMAINNAME=example.com HOSTEDBYNAME=DeathByDenim ./pack_web_offline.sh
|
||||
# Package a version of the website for offline use on a different web server.
|
||||
# Used to indicate that the VM running the game servers is off.
|
||||
|
||||
set -e
|
||||
|
||||
if ! which jekyll > /dev/null; then
|
||||
echo "Jekyll is required to generate the website"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
webroot=${TMPDIR:-/tmp}/website
|
||||
mkdir -p ${webroot}
|
||||
cp -r "$(dirname "$0")"/website/* ${webroot}
|
||||
|
||||
curl --location https://github.com/twbs/bootstrap/archive/v5.2.3.zip > ${TMPDIR:-/tmp}/bootstrap.zip
|
||||
unzip -o -d ${TMPDIR:-/tmp}/bootstrap ${TMPDIR:-/tmp}/bootstrap.zip "bootstrap-5.2.3/scss/*"
|
||||
if [ -d "$(dirname "$0")"/../website/_sass/bootstrap ]; then
|
||||
rm -r "$(dirname "$0")"/../website/_sass/bootstrap
|
||||
fi
|
||||
mv ${TMPDIR:-/tmp}/bootstrap/bootstrap-5.2.3/scss ${webroot}/_sass/bootstrap
|
||||
rm -r ${TMPDIR:-/tmp}/bootstrap.zip ${TMPDIR:-/tmp}/bootstrap
|
||||
|
||||
if [ x"$NOSSL" = "x" ] || [ $NOSSL -ne 1 ]; then
|
||||
ssl="true"
|
||||
s_for_https="s"
|
||||
else
|
||||
ssl="false"
|
||||
s_for_https=""
|
||||
fi
|
||||
|
||||
cat > ${webroot}/_config.yml <<EOF
|
||||
title: "onFOSS"
|
||||
description: >
|
||||
onFOSS-LAN is a online, "Free (as Freedom) and Open Source" LAN-Party hosted by ${HOSTEDBYNAME} The goal is to get people together, enjoying the art of computer games and having a great time in these days. The FOSS community is a place of being open minded and acceptance to all different kinds of people with the focus of fully transparent systems and protecting individuals. So it does not matter if you are on Windows, Mac or Linux and it is also NOT necessary to have a PC MASTERRACE setup to run those games.
|
||||
url: http${s_for_https}://${DOMAINNAME}
|
||||
|
||||
content:
|
||||
hosted_by_name: "${HOSTEDBYNAME}"
|
||||
domain_name: "${DOMAINNAME}"
|
||||
offline: true
|
||||
ssl: ${ssl}
|
||||
md5password: "$(echo -n "${systempassword}" | md5sum | cut -d' ' -f1)"
|
||||
|
||||
defaults:
|
||||
-
|
||||
scope:
|
||||
path: ""
|
||||
type: "posts"
|
||||
values:
|
||||
layout: "post"
|
||||
|
||||
plugins:
|
||||
- jekyll-feed
|
||||
EOF
|
||||
jekyll build --source ${webroot} --destination ${webroot}/_site
|
||||
tar -cjf web.tar.bz2 --directory="${webroot}/_site" .
|
||||
cp -r "$(dirname "$0")"/website/[^_]* ${webroot}
|
||||
for file in ${webroot}/*\.html ${webroot}/js/*\.js; do
|
||||
sed -i $file -e s/"DOMAINNAME"/"${DOMAINNAME}"/g
|
||||
done
|
||||
for file in ${webroot}/*\.html; do
|
||||
sed -i $file -e s/"HOSTEDBYNAME"/"${HOSTEDBYNAME}"/g
|
||||
done
|
||||
for file in ${webroot}/*\.html; do
|
||||
sed -i $file -e "/SERVERSTATE/r $(dirname "$0")/website/_state/offline.html"
|
||||
sed -i $file -e "/SERVERSTATE/d"
|
||||
done
|
||||
tar -cjf web.tar.bz2 --directory="${webroot}" .
|
||||
rm -rf "${webroot}"
|
||||
|
|
|
@ -1,20 +1,4 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /lib/systemd/system/armagetronad-dedicated.service ]; then
|
||||
|
@ -28,7 +12,7 @@ mkdir -p /etc/systemd/system/armagetronad-dedicated.service.d
|
|||
cat > /etc/systemd/system/armagetronad-dedicated.service.d/override.conf <<EOF
|
||||
[Service]
|
||||
ExecStart=
|
||||
ExecStart=/usr/bin/console2web -a "${systempassword}" -p 62551 /usr/games/armagetronad-dedicated.real --datadir /usr/share/games/armagetronad --configdir /etc/armagetronad --userdatadir /var/games/armagetronad
|
||||
ExecStart=/usr/bin/console2web -p 62551 /usr/games/armagetronad-dedicated.real --datadir /usr/share/games/armagetronad --configdir /etc/armagetronad --userdatadir /var/games/armagetronad
|
||||
EOF
|
||||
systemctl daemon-reload
|
||||
|
||||
|
@ -43,8 +27,8 @@ EOF
|
|||
|
||||
systemctl restart armagetronad-dedicated.service
|
||||
|
||||
cat > /etc/nginx/gameserver.d/armagetron.conf <<EOF
|
||||
location /armagetron {
|
||||
cat > /etc/nginx/gameserver.d/armagetronad.conf <<EOF
|
||||
location /armagetronad {
|
||||
proxy_pass http://localhost:62551/;
|
||||
proxy_http_version 1.1;
|
||||
proxy_set_header Upgrade \$http_upgrade;
|
||||
|
|
|
@ -1,28 +1,10 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/bzflag.service ]; then
|
||||
systemctl stop bzflag
|
||||
fi
|
||||
|
||||
apt-get -y install build-essential pkg-config
|
||||
|
||||
# Install BZFlag
|
||||
mkdir -p ${TMPDIR:-/tmp}/bzflag-build
|
||||
cd ${TMPDIR:-/tmp}/bzflag-build
|
||||
|
@ -36,10 +18,7 @@ cd bzflag
|
|||
make
|
||||
make install
|
||||
if ! [ -L /usr/games/bzfs ]; then
|
||||
ln -s /opt/bzflag-${bzflag_version}/bin/bzfs /usr/games/
|
||||
fi
|
||||
if ! [ -L /usr/games/bzadmin ]; then
|
||||
ln -s /opt/bzflag-${bzflag_version}/bin/bzadmin /usr/games/
|
||||
ln -s /opt/bzflag-2.4/bin/bzfs /usr/games/
|
||||
fi
|
||||
|
||||
rm -rf ${TMPDIR:-/tmp}/bzflag-build
|
||||
|
@ -49,7 +28,6 @@ cat > /etc/systemd/system/bzflag.service <<EOF
|
|||
[Unit]
|
||||
Description=BZFlag server
|
||||
After=network.target
|
||||
Requires=bzflag-monitor.service
|
||||
|
||||
[Service]
|
||||
ExecStart=/usr/games/bzfs -ms 5 -j -t +r +f SW +f SB{2} +f GM +f ST{3} -d -d -d -passwd "${systempassword}"
|
||||
|
@ -60,35 +38,9 @@ User=${systemuser}
|
|||
WantedBy=multi-user.target
|
||||
EOF
|
||||
|
||||
# Create SystemD unit
|
||||
cat > /etc/systemd/system/bzflag-monitor.service <<EOF
|
||||
[Unit]
|
||||
Description=BZFlag server monitor
|
||||
After=bzflag.service
|
||||
Requires=bzflag.service
|
||||
|
||||
[Service]
|
||||
ExecStart=/usr/bin/console2web -a "${systempassword}" -p 62553 /usr/games/bzadmin admin@localhost -ui stdboth "/password ${systempassword}"
|
||||
Restart=on-failure
|
||||
User=${systemuser}
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
EOF
|
||||
|
||||
systemctl daemon-reload
|
||||
systemctl enable --now bzflag.service
|
||||
|
||||
cat > /etc/nginx/gameserver.d/bzflag.conf <<EOF
|
||||
location /bzflag {
|
||||
proxy_pass http://localhost:62553/;
|
||||
proxy_http_version 1.1;
|
||||
proxy_set_header Upgrade \$http_upgrade;
|
||||
proxy_set_header Connection "Upgrade";
|
||||
proxy_set_header Host \$host;
|
||||
}
|
||||
EOF
|
||||
|
||||
# Add firewall rules
|
||||
firewall-cmd --zone=public --add-port=5154/tcp --permanent
|
||||
firewall-cmd --zone=public --add-port=5154-5200/udp --permanent
|
||||
|
|
|
@ -1,20 +1,4 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
apt install --assume-yes hedgewars
|
||||
|
@ -28,7 +12,7 @@ fi
|
|||
cat > /etc/systemd/system/hedgewars.service <<EOF
|
||||
[Unit]
|
||||
Description=Hedgewars server
|
||||
After=network-online.target
|
||||
After=network.target
|
||||
|
||||
[Service]
|
||||
ExecStart=/usr/lib/hedgewars/bin/hedgewars-server
|
||||
|
|
|
@ -1,30 +1,10 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/lix.service ]; then
|
||||
systemctl stop lix
|
||||
fi
|
||||
|
||||
if [ -z ${lix_version} ] || [ "${lix_version}" = "latest" ]; then
|
||||
lix_version=$(curl -s https://api.github.com/repos/SimonN/LixD/releases/latest | jq -r '.["tag_name"]' | cut -c2-)
|
||||
fi
|
||||
|
||||
# Install Lix
|
||||
mkdir -p ${TMPDIR:-/tmp}/lix-build
|
||||
cd ${TMPDIR:-/tmp}/lix-build
|
||||
|
@ -35,7 +15,7 @@ git clone --branch v${lix_version} https://github.com/SimonN/LixD.git
|
|||
cd LixD/src/server
|
||||
dub build
|
||||
mkdir -p /opt/lix-${lix_version}
|
||||
cp ../../bin/lixserv /opt/lix-${lix_version}
|
||||
cp ../../bin/server /opt/lix-${lix_version}
|
||||
rm -rf ${TMPDIR:-/tmp}/lix-build
|
||||
|
||||
# Create SystemD unit
|
||||
|
@ -45,7 +25,7 @@ Description=Lix server
|
|||
After=network.target
|
||||
|
||||
[Service]
|
||||
ExecStart=/opt/lix-${lix_version}/lixserv
|
||||
ExecStart=/opt/lix-${lix_version}/server
|
||||
Restart=on-failure
|
||||
User=${systemuser}
|
||||
|
||||
|
|
|
@ -1,33 +1,13 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/mindustry.service ]; then
|
||||
systemctl stop mindustry
|
||||
fi
|
||||
|
||||
if [ -z ${mindustry_version} ] || [ "${mindustry_version}" = "latest" ]; then
|
||||
mindustry_version=$(curl -s https://api.github.com/repos/Anuken/Mindustry/releases?per_page=1 | jq -r '.[0]["tag_name"]' | cut -c2-)
|
||||
fi
|
||||
|
||||
# Mindustry
|
||||
mkdir -p /opt/mindustry-${mindustry_version}
|
||||
curl --location https://github.com/Anuken/Mindustry/releases/download/v${mindustry_version}/server-release.jar > /opt/mindustry-${mindustry_version}/mindustry.jar
|
||||
mkdir -p /opt/mindustry-v${mindustry_version}
|
||||
curl --location https://github.com/Anuken/Mindustry/releases/download/v${mindustry_version}/server-release.jar > /opt/mindustry-v${mindustry_version}/mindustry.jar
|
||||
mkdir -p /var/lib/mindustry
|
||||
chown -R ${systemuser} /var/lib/mindustry
|
||||
|
||||
|
@ -38,7 +18,7 @@ After=network.target
|
|||
|
||||
[Service]
|
||||
WorkingDirectory=/var/lib/mindustry
|
||||
ExecStart=/usr/bin/console2web -a "${systempassword}" -p 62548 /usr/lib/jvm/java-11-openjdk-amd64/bin/java -jar /opt/mindustry-${mindustry_version}/mindustry.jar "config autosave true","config autosaveSpacing 120","host"
|
||||
ExecStart=/usr/bin/console2web -p 62548 /usr/lib/jvm/java-11-openjdk-amd64/bin/java -jar /opt/mindustry-v${mindustry_version}/mindustry.jar "config autosave true","config autosaveSpacing 120","host"
|
||||
Restart=on-failure
|
||||
User=${systemuser}
|
||||
|
||||
|
|
|
@ -1,75 +0,0 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
apt install --assume-yes libsqlite3-dev zlib1g-dev libgmp-dev libjsoncpp-dev libzstd-dev libluajit-5.1-dev cmake
|
||||
|
||||
if [ -e /etc/systemd/system/minetest.service ]; then
|
||||
systemctl stop minetest
|
||||
fi
|
||||
|
||||
if [ -z ${minetest_version} ] || [ "${minetest_version}" = "latest" ]; then
|
||||
minetest_version=$(curl -s https://api.github.com/repos/minetest/minetest/releases/latest | jq -r '.["tag_name"]')
|
||||
fi
|
||||
|
||||
# Install minetest
|
||||
mkdir -p ${TMPDIR:-/tmp}/minetest-build
|
||||
curl --location "https://github.com/minetest/minetest/archive/refs/tags/${minetest_version}.tar.gz" | tar --extract --gzip --no-same-owner --directory=${TMPDIR:-/tmp}/minetest-build
|
||||
mkdir -p ${TMPDIR:-/tmp}/minetest-build/minetest-${minetest_version}/build
|
||||
git clone --depth 1 https://github.com/minetest/minetest_game.git ${TMPDIR:-/tmp}/minetest-build/minetest-${minetest_version}/games/minetest_game
|
||||
git clone --depth 1 --branch "1.9.0mt10" https://github.com/minetest/irrlicht.git ${TMPDIR:-/tmp}/minetest-build/minetest-${minetest_version}/lib/irrlichtmt
|
||||
cd ${TMPDIR:-/tmp}/minetest-build/minetest-${minetest_version}/build
|
||||
cmake -DCMAKE_INSTALL_PREFIX=/opt/minetest-${minetest_version} -DBUILD_CLIENT=FALSE -DBUILD_SERVER=TRUE ..
|
||||
make
|
||||
make install
|
||||
cd -
|
||||
rm -rf ${TMPDIR:-/tmp}/minetest-build
|
||||
|
||||
sudo -u ${systemuser} mkdir -p /home/${systemuser}/.minetest/games
|
||||
curl --location https://content.minetest.net/packages/MisterE/blockbomber/releases/11576/download/ > ${TMPDIR:-/tmp}/blockbomber.zip
|
||||
sudo -u ${systemuser} unzip -o -d /home/${systemuser}/.minetest/games "${TMPDIR:-/tmp}"/blockbomber.zip
|
||||
rm -f "${TMPDIR:-/tmp}/blockbomber.zip"
|
||||
|
||||
cat > /etc/systemd/system/minetest.service <<EOF
|
||||
[Unit]
|
||||
Description=Minetest server
|
||||
After=network.target
|
||||
|
||||
[Service]
|
||||
ExecStart=/opt/minetest-${minetest_version}/bin/minetestserver --config /etc/minetest.conf --gameid blockbomber
|
||||
Restart=on-failure
|
||||
User=${systemuser}
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
EOF
|
||||
|
||||
cat > /etc/minetest.conf <<EOF
|
||||
server_name = onFOSS LAN server
|
||||
server_address = ${DOMAINNAME}
|
||||
server_announce = false
|
||||
max_users = 32
|
||||
enable_split_login_register = false
|
||||
ipv6_server = true
|
||||
EOF
|
||||
|
||||
systemctl daemon-reload
|
||||
systemctl enable --now minetest.service
|
||||
|
||||
# Add firewall rules
|
||||
firewall-cmd --zone=public --add-port=30000/udp --permanent
|
|
@ -1,19 +1,4 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
git clone https://github.com/DeathByDenim/d3-serverstats.git
|
||||
cd d3-serverstats
|
||||
|
|
|
@ -1,117 +0,0 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/odamex.service ]; then
|
||||
systemctl stop odamex
|
||||
fi
|
||||
|
||||
if [ -z ${odamex_version} ] || [ "${odamex_version}" = "latest" ]; then
|
||||
odamex_version=$(curl -s https://api.github.com/repos/odamex/odamex/releases/latest | jq -r '.["tag_name"]')
|
||||
fi
|
||||
|
||||
# Install ODAMEX
|
||||
apt install --assume-yes libsdl2-dev libsdl2-mixer-dev cmake deutex freedoom libpng-dev
|
||||
mkdir -p ${TMPDIR:-/tmp}/odamex-build
|
||||
curl --location https://github.com/odamex/odamex/releases/download/${odamex_version}/odamex-src-${odamex_version}.tar.gz | tar --extract --gz --no-same-owner --directory="${TMPDIR:-/tmp}/odamex-build"
|
||||
mkdir ${TMPDIR:-/tmp}/odamex-build/odamex-src-${odamex_version}/build
|
||||
cd ${TMPDIR:-/tmp}/odamex-build/odamex-src-${odamex_version}/build
|
||||
cmake -DBUILD_CLIENT=OFF -DBUILD_SERVER=ON -DBUILD_LAUNCHER=OFF -DCMAKE_INSTALL_PREFIX=/opt/odamex-${odamex_version} ..
|
||||
make
|
||||
make install
|
||||
|
||||
# Build AppImage
|
||||
mkdir -p AppDir
|
||||
cmake -DBUILD_CLIENT=ON -DBUILD_SERVER=OFF -DBUILD_LAUNCHER=OFF -DCMAKE_INSTALL_PREFIX=AppDir ..
|
||||
make
|
||||
make install
|
||||
curl -O --location 'https://github.com/linuxdeploy/linuxdeploy-plugin-appimage/releases/download/continuous/linuxdeploy-plugin-appimage-x86_64.AppImage'
|
||||
curl -O --location 'https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage'
|
||||
chmod +x linuxdeploy-plugin-appimage-x86_64.AppImage linuxdeploy-x86_64.AppImage
|
||||
mkdir -p AppDir/usr/share/applications
|
||||
cat > AppDir/usr/share/applications/odamex.desktop <<EOF
|
||||
[Desktop Entry]
|
||||
Type=Application
|
||||
Categories=Game
|
||||
Name=Odamex
|
||||
Exec=odamex
|
||||
Icon=odamex
|
||||
StartupNotify=false
|
||||
Terminal=false
|
||||
EOF
|
||||
for f in ../media/icon_odamex_*.png; do
|
||||
resolution=$(echo $f | sed s/"..\/media\/icon_odamex_\([0-9]*\).png"/\\1/g)
|
||||
mkdir -p AppDir/usr/share/icons/hicolor/${resolution}x${resolution}/apps/
|
||||
cp $f AppDir/usr/share/icons/hicolor/${resolution}x${resolution}/apps/odamex.png
|
||||
done
|
||||
cat > AppDir/AppRun <<EOF
|
||||
#!/bin/bash
|
||||
export DOOMWADPATH=\$APPDIR/share/odamex/
|
||||
\$APPDIR/bin/odamex \$@
|
||||
EOF
|
||||
chmod +x AppDir/AppRun
|
||||
./linuxdeploy-x86_64.AppImage --appdir AppDir --output=appimage
|
||||
cp Odamex-x86_64.AppImage /var/www/html/assets
|
||||
cd -
|
||||
rm -rf ${TMPDIR:-/tmp}/odamex-build
|
||||
|
||||
proto="http"
|
||||
if [ x"$NOSSL" = "x" ] || [ $NOSSL -ne 1 ]; then
|
||||
proto="https"
|
||||
fi
|
||||
|
||||
mkdir -p /home/${systemuser}/.odamex/
|
||||
cat > /home/${systemuser}/.odamex/odasrv.cfg <<EOF
|
||||
set sv_hostname "OnFOSS LAN"
|
||||
set sv_motd "Welcome to OnFOSS LAN DOOM server"
|
||||
set sv_website "${proto}://${DOMAINNAME}/"
|
||||
set sv_downloadsites "${proto}://${DOMAINNAME}/wads/"
|
||||
set rcon_password "${systempassword}"
|
||||
set sv_gametype "0"
|
||||
set sv_skill "3"
|
||||
set sv_maxplayers "32"
|
||||
set sv_monstersrespawn 120
|
||||
set sv_warmup 1
|
||||
set sv_countdown 5
|
||||
EOF
|
||||
chown -R ${systemuser}: /home/${systemuser}/.odamex/
|
||||
|
||||
# Create SystemD unit
|
||||
cat > /etc/systemd/system/odamex.service <<EOF
|
||||
[Unit]
|
||||
Description=ODAMEX server
|
||||
After=network.target
|
||||
|
||||
[Service]
|
||||
ExecStart=/opt/odamex-${odamex_version}/bin/odasrv
|
||||
Restart=on-failure
|
||||
User=${systemuser}
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
EOF
|
||||
|
||||
# Make wads available for download
|
||||
mkdir -p /var/www/html/wads
|
||||
cp -r /usr/share/games/doom/freedoom?.wad /var/www/html/wads
|
||||
|
||||
systemctl daemon-reload
|
||||
systemctl enable --now odamex.service
|
||||
|
||||
# Add firewall rules
|
||||
firewall-cmd --zone=public --add-port=10666/udp --permanent
|
|
@ -1,30 +1,10 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/openhv.service ]; then
|
||||
systemctl stop openhv
|
||||
fi
|
||||
|
||||
if [ -z ${openhv_version} ] || [ "${openhv_version}" = "latest" ]; then
|
||||
openhv_version=$(curl -s https://api.github.com/repos/OpenHV/OpenHV/releases/latest | jq -r '.["tag_name"]')
|
||||
fi
|
||||
|
||||
# Install OpenHV
|
||||
mkdir -p /opt/openhv-${openhv_version}
|
||||
curl --location "https://github.com/OpenHV/OpenHV/releases/download/${openhv_version}/OpenHV-${openhv_version}-x86_64.AppImage" > /opt/openhv-${openhv_version}/OpenHV-x86_64.AppImage
|
||||
|
|
|
@ -1,232 +0,0 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/opensoldat.service ]; then
|
||||
systemctl stop opensoldat
|
||||
fi
|
||||
|
||||
# Install dependencies
|
||||
sudo apt-get -y install build-essential g++ cmake git fpc libprotobuf-dev protobuf-compiler libssl-dev libsdl2-dev libopenal-dev libphysfs-dev libfreetype6
|
||||
|
||||
# Install BZFlag
|
||||
builddir=${TMPDIR:-/tmp}/opensoldat-build
|
||||
mkdir -p ${builddir}
|
||||
cd ${builddir}
|
||||
if [ -d opensoldat ]; then
|
||||
rm -rf opensoldat
|
||||
fi
|
||||
git clone https://github.com/opensoldat/opensoldat.git
|
||||
git clone https://github.com/opensoldat/base.git
|
||||
cd opensoldat
|
||||
mkdir build && cd build
|
||||
cmake -DCMAKE_INSTALL_PREFIX=/opt/opensoldat -DBUILD_CLIENT=False ..
|
||||
make
|
||||
make install
|
||||
mkdir -p /opt/opensoldat/bin/configs /opt/opensoldat/bin/logs
|
||||
cp -r ${builddir}/base/server/configs/bots /opt/opensoldat/bin/configs/bots
|
||||
|
||||
if ! [ -L /usr/games/opensoldatserver ]; then
|
||||
ln -s /opt/opensoldat/bin/opensoldatserver /usr/games/
|
||||
fi
|
||||
|
||||
rm -rf ${builddir}
|
||||
|
||||
cat > /opt/opensoldat/bin/configs/server_dm.cfg <<EOF
|
||||
sv_hostname "onFOSS LAN"
|
||||
bots_random_alpha 0
|
||||
sv_gamemode 0
|
||||
sv_greeting "Welcome to the onFOSS LAN server"
|
||||
sv_website ${DOMAINNAME}
|
||||
bots_chat false
|
||||
EOF
|
||||
|
||||
cat > /opt/opensoldat/bin/configs/server_ctf.cfg <<EOF
|
||||
sv_hostname "onFOSS LAN"
|
||||
bots_random_alpha 0
|
||||
sv_gamemode 3
|
||||
sv_greeting "Welcome to the onFOSS LAN server"
|
||||
sv_website ${DOMAINNAME}
|
||||
bots_chat false
|
||||
sv_maplist "mapslist_ctf.txt"
|
||||
EOF
|
||||
|
||||
if ! [ -L /opt/opensoldat/bin/configs/server.cfg ]; then
|
||||
ln -s ./server_dm.cfg /opt/opensoldat/bin/configs/server.cfg
|
||||
fi
|
||||
|
||||
cat > /opt/opensoldat/bin/configs/mapslist.txt <<EOF
|
||||
Aero
|
||||
Airpirates
|
||||
Arena2
|
||||
Arena3
|
||||
Arena
|
||||
Bigfalls
|
||||
Blox
|
||||
Bridge
|
||||
Bunker
|
||||
Cambodia
|
||||
CrackedBoot
|
||||
Daybreak
|
||||
DesertWind
|
||||
Factory
|
||||
Flashback
|
||||
HH
|
||||
Island2k5
|
||||
Jungle
|
||||
Krab
|
||||
Lagrange
|
||||
Leaf
|
||||
MrSnowman
|
||||
RatCave
|
||||
Rok
|
||||
RR
|
||||
Shau
|
||||
Tropiccave
|
||||
Unlim
|
||||
Veoto
|
||||
EOF
|
||||
|
||||
cat > /opt/opensoldat/bin/configs/mapslist_ctf.txt <<EOF
|
||||
ctf_Aftermath
|
||||
ctf_Amnesia
|
||||
ctf_Ash
|
||||
ctf_B2b
|
||||
ctf_Blade
|
||||
ctf_Campeche
|
||||
ctf_Cobra
|
||||
ctf_Crucifix
|
||||
ctf_Death
|
||||
ctf_Division
|
||||
ctf_Dropdown
|
||||
ctf_Equinox
|
||||
ctf_Guardian
|
||||
ctf_Hormone
|
||||
ctf_IceBeam
|
||||
ctf_Kampf
|
||||
ctf_Lanubya
|
||||
ctf_Laos
|
||||
ctf_Mayapan
|
||||
ctf_Maya
|
||||
ctf_MFM
|
||||
ctf_Nuubia
|
||||
ctf_Raspberry
|
||||
ctf_Rotten
|
||||
ctf_Ruins
|
||||
ctf_Run
|
||||
ctf_Scorpion
|
||||
ctf_Snakebite
|
||||
ctf_Steel
|
||||
ctf_Triumph
|
||||
ctf_Viet
|
||||
ctf_Voland
|
||||
ctf_Wretch
|
||||
ctf_X
|
||||
EOF
|
||||
|
||||
cat > /opt/opensoldat/bin/configs/mapslist_htf.txt <<EOF
|
||||
htf_Arch
|
||||
htf_Baire
|
||||
htf_Boxed
|
||||
htf_Desert
|
||||
htf_Dorothy
|
||||
htf_Dusk
|
||||
htf_Erbium
|
||||
htf_Feast
|
||||
htf_Mossy
|
||||
htf_Muygen
|
||||
htf_Niall
|
||||
htf_Nuclear
|
||||
htf_Prison
|
||||
htf_Rubik
|
||||
htf_Star
|
||||
htf_Tower
|
||||
htf_Void
|
||||
htf_Vortex
|
||||
htf_Zajacz
|
||||
EOF
|
||||
|
||||
cat > /opt/opensoldat/bin/configs/mapslist_inf.txt <<EOF
|
||||
inf_Abel
|
||||
inf_April
|
||||
inf_Argy
|
||||
inf_Belltower
|
||||
inf_Biologic
|
||||
inf_Changeling
|
||||
inf_Flute
|
||||
inf_Fortress
|
||||
inf_Industrial
|
||||
inf_Messner
|
||||
inf_Moonshine
|
||||
inf_Motheaten
|
||||
inf_Outpost
|
||||
inf_Rescue
|
||||
inf_Rise
|
||||
inf_Warehouse
|
||||
inf_Warlock
|
||||
EOF
|
||||
|
||||
chown -R ${systemuser}: /opt/opensoldat/bin/configs /opt/opensoldat/bin/logs
|
||||
|
||||
# Create SystemD unit
|
||||
cat > /etc/systemd/system/opensoldat.service <<EOF
|
||||
[Unit]
|
||||
Description=Soldat server
|
||||
After=network.target
|
||||
|
||||
[Service]
|
||||
ExecStart=/usr/games/opensoldatserver -sv_adminpassword "${systempassword}"
|
||||
Restart=on-failure
|
||||
User=${systemuser}
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
EOF
|
||||
|
||||
cat > /etc/systemd/system/opensoldat-monitor.service <<EOF
|
||||
[Unit]
|
||||
Description=Soldat server monitor
|
||||
After=network.target,opensoldat.service
|
||||
Requires=opensoldat.service
|
||||
|
||||
[Service]
|
||||
ExecStartPre=/bin/sh -c 'sleep 10'
|
||||
ExecStart=/usr/bin/console2web -a "${systempassword}" -p 62554 -b "${systempassword}" telnet localhost 23073
|
||||
Restart=on-failure
|
||||
User=${systemuser}
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
EOF
|
||||
|
||||
systemctl daemon-reload
|
||||
systemctl enable --now opensoldat.service opensoldat-monitor.service
|
||||
|
||||
cat > /etc/nginx/gameserver.d/opensoldat.conf <<EOF
|
||||
location /opensoldat {
|
||||
proxy_pass http://localhost:62554/;
|
||||
proxy_http_version 1.1;
|
||||
proxy_set_header Upgrade \$http_upgrade;
|
||||
proxy_set_header Connection "Upgrade";
|
||||
proxy_set_header Host \$host;
|
||||
}
|
||||
EOF
|
||||
|
||||
# Add firewall rules
|
||||
firewall-cmd --zone=public --add-port=23073/udp --permanent
|
||||
firewall-cmd --zone=public --add-port=23083/tcp --permanent
|
|
@ -1,20 +1,4 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/openspades.service ]; then
|
||||
|
@ -47,7 +31,7 @@ sudo -u ${systemuser} sed -i ${systemuserhome}/.config/piqueserver/config.toml \
|
|||
-e s/"color = \[ 0, 0, 255\]"/"color = [ 0, 255, 255]"/ \
|
||||
-e s/"name = \"Green\""/"name = \"Pinkster\""/ \
|
||||
-e s/"color = \[ 0, 255, 0\]"/"color = [ 255, 0, 255]"/ \
|
||||
-e s/" \"classicgen\","/" \"smallrandomisland\",\n \"island\",\n \"pinpoint\",\n \"realisticbridge\",\n \"rocketisland\",\n \"submarine\","/ \
|
||||
-e s/" \"classicgen\","/" \"island\",\n \"pinpoint\",\n \"realisticbridge\",\n \"rocketisland\",\n \"submarine\","/ \
|
||||
-e s/"default_time_limit = \"2hours\""/"default_time_limit = \"20minutes\""/
|
||||
deactivate
|
||||
|
||||
|
@ -69,7 +53,6 @@ for map in island pinpoint realisticbridge rocketisland submarine; do
|
|||
curl "https://raw.githubusercontent.com/kinvaris/openspades-maps/master/${map}.txt" > ${systemuserhome}/.config/piqueserver/maps/${map}.txt
|
||||
curl "https://raw.githubusercontent.com/kinvaris/openspades-maps/master/${map}.vxl" > ${systemuserhome}/.config/piqueserver/maps/${map}.vxl
|
||||
done
|
||||
curl "https://raw.githubusercontent.com/DeathByDenim/openspades-maps/main/smallrandomisland.txt" > ${systemuserhome}/.config/piqueserver/maps/smallrandomisland.txt
|
||||
|
||||
systemctl daemon-reload
|
||||
systemctl enable --now openspades.service
|
||||
|
|
|
@ -1,51 +0,0 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/shatteredparadise.service ]; then
|
||||
systemctl stop shatteredparadise
|
||||
fi
|
||||
|
||||
if [ -z ${shatteredparadise_version} ] || [ "${shatteredparadise_version}" = "latest" ]; then
|
||||
shatteredparadise_version=$(curl -s https://api.github.com/repos/ABrandau/Shattered-Paradise-SDK/releases/latest | jq -r '.["tag_name"]')
|
||||
fi
|
||||
|
||||
# Install Shattered Paradise
|
||||
mkdir -p /opt/shatteredparadise-${shatteredparadise_version}
|
||||
curl --location "https://github.com/ABrandau/Shattered-Paradise-SDK/releases/download/${shatteredparadise_version}/ShatteredParadise-${shatteredparadise_version}-x86_64.AppImage" > /opt/shatteredparadise-${shatteredparadise_version}/ShatteredParadise-x86_64.AppImage
|
||||
chmod +x /opt/shatteredparadise-${shatteredparadise_version}/ShatteredParadise-x86_64.AppImage
|
||||
|
||||
cat > /etc/systemd/system/shatteredparadise.service <<EOF
|
||||
[Unit]
|
||||
Description=Shattered Paradise server
|
||||
After=network.target
|
||||
|
||||
[Service]
|
||||
ExecStart=/opt/shatteredparadise-${shatteredparadise_version}/ShatteredParadise-x86_64.AppImage --server Server.Name="OnFOSS" Server.ListenPort=12340 Server.AdvertiseOnline=False
|
||||
Restart=on-failure
|
||||
User=${systemuser}
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
EOF
|
||||
|
||||
systemctl daemon-reload
|
||||
systemctl enable --now shatteredparadise.service
|
||||
|
||||
# Add firewall rules
|
||||
firewall-cmd --zone=public --add-port=12340/tcp --permanent
|
|
@ -0,0 +1,188 @@
|
|||
#!/bin/bash
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/soldat.service ]; then
|
||||
systemctl stop soldat
|
||||
fi
|
||||
|
||||
# Install dependencies
|
||||
sudo apt-get -y install build-essential g++ cmake git fpc libprotobuf-dev protobuf-compiler libssl-dev libsdl2-dev libopenal-dev libphysfs-dev libfreetype6
|
||||
|
||||
# Install BZFlag
|
||||
builddir=${TMPDIR:-/tmp}/soldat-build
|
||||
mkdir -p ${builddir}
|
||||
cd ${builddir}
|
||||
if [ -d soldat ]; then
|
||||
rm -rf soldat
|
||||
fi
|
||||
git clone https://github.com/Soldat/soldat.git
|
||||
git clone https://github.com/Soldat/base.git
|
||||
cd soldat
|
||||
mkdir build && cd build
|
||||
cmake -DCMAKE_INSTALL_PREFIX=/opt/soldat ..
|
||||
make
|
||||
make install
|
||||
mkdir -p /opt/soldat/bin/configs
|
||||
cp -r ${builddir}/base/server/configs/bots /opt/soldat/bin/configs/bots
|
||||
|
||||
if ! [ -L /usr/games/soldatserver ]; then
|
||||
ln -s /opt/soldat/bin/soldatserver /usr/games/
|
||||
fi
|
||||
|
||||
rm -rf ${builddir}
|
||||
|
||||
cat > /opt/soldat/bin/configs/server_dm.cfg <<EOF
|
||||
sv_hostname "onFOSS LAN"
|
||||
bots_random_alpha 0
|
||||
sv_gamemode 0
|
||||
sv_greeting "Welcome to the onFOSS LAN server"
|
||||
sv_website ${DOMAINNAME}
|
||||
bots_chat false
|
||||
EOF
|
||||
|
||||
cat > /opt/soldat/bin/configs/server_ctf.cfg <<EOF
|
||||
sv_hostname "onFOSS LAN"
|
||||
bots_random_alpha 0
|
||||
sv_gamemode 3
|
||||
sv_greeting "Welcome to the onFOSS LAN server"
|
||||
sv_website ${DOMAINNAME}
|
||||
bots_chat false
|
||||
sv_maplist "mapslist_ctf.txt"
|
||||
EOF
|
||||
|
||||
ln -s ./server_dm.cfg /opt/soldat/bin/configs/server.cfg
|
||||
|
||||
cat > /opt/soldat/bin/configs/mapslist.txt <<EOF
|
||||
Aero
|
||||
Airpirates
|
||||
Arena2
|
||||
Arena3
|
||||
Arena
|
||||
Bigfalls
|
||||
Blox
|
||||
Bridge
|
||||
Bunker
|
||||
Cambodia
|
||||
CrackedBoot
|
||||
Daybreak
|
||||
DesertWind
|
||||
Factory
|
||||
Flashback
|
||||
HH
|
||||
Island2k5
|
||||
Jungle
|
||||
Krab
|
||||
Lagrange
|
||||
Leaf
|
||||
MrSnowman
|
||||
RatCave
|
||||
Rok
|
||||
RR
|
||||
Shau
|
||||
Tropiccave
|
||||
Unlim
|
||||
Veoto
|
||||
EOF
|
||||
|
||||
cat > /opt/soldat/bin/configs/mapslist_ctf.txt <<EOF
|
||||
ctf_Aftermath
|
||||
ctf_Amnesia
|
||||
ctf_Ash
|
||||
ctf_B2b
|
||||
ctf_Blade
|
||||
ctf_Campeche
|
||||
ctf_Cobra
|
||||
ctf_Crucifix
|
||||
ctf_Death
|
||||
ctf_Division
|
||||
ctf_Dropdown
|
||||
ctf_Equinox
|
||||
ctf_Guardian
|
||||
ctf_Hormone
|
||||
ctf_IceBeam
|
||||
ctf_Kampf
|
||||
ctf_Lanubya
|
||||
ctf_Laos
|
||||
ctf_Mayapan
|
||||
ctf_Maya
|
||||
ctf_MFM
|
||||
ctf_Nuubia
|
||||
ctf_Raspberry
|
||||
ctf_Rotten
|
||||
ctf_Ruins
|
||||
ctf_Run
|
||||
ctf_Scorpion
|
||||
ctf_Snakebite
|
||||
ctf_Steel
|
||||
ctf_Triumph
|
||||
ctf_Viet
|
||||
ctf_Voland
|
||||
ctf_Wretch
|
||||
ctf_X
|
||||
EOF
|
||||
|
||||
cat > /opt/soldat/bin/configs/mapslist_htf.txt <<EOF
|
||||
htf_Arch
|
||||
htf_Baire
|
||||
htf_Boxed
|
||||
htf_Desert
|
||||
htf_Dorothy
|
||||
htf_Dusk
|
||||
htf_Erbium
|
||||
htf_Feast
|
||||
htf_Mossy
|
||||
htf_Muygen
|
||||
htf_Niall
|
||||
htf_Nuclear
|
||||
htf_Prison
|
||||
htf_Rubik
|
||||
htf_Star
|
||||
htf_Tower
|
||||
htf_Void
|
||||
htf_Vortex
|
||||
htf_Zajacz
|
||||
EOF
|
||||
|
||||
cat > /opt/soldat/bin/configs/mapslist_inf.txt <<EOF
|
||||
inf_Abel
|
||||
inf_April
|
||||
inf_Argy
|
||||
inf_Belltower
|
||||
inf_Biologic
|
||||
inf_Changeling
|
||||
inf_Flute
|
||||
inf_Fortress
|
||||
inf_Industrial
|
||||
inf_Messner
|
||||
inf_Moonshine
|
||||
inf_Motheaten
|
||||
inf_Outpost
|
||||
inf_Rescue
|
||||
inf_Rise
|
||||
inf_Warehouse
|
||||
inf_Warlock
|
||||
EOF
|
||||
|
||||
chown -R ${systemuser}: /opt/soldat/bin/configs
|
||||
|
||||
# Create SystemD unit
|
||||
cat > /etc/systemd/system/soldat.service <<EOF
|
||||
[Unit]
|
||||
Description=Soldat server
|
||||
After=network.target
|
||||
|
||||
[Service]
|
||||
ExecStart=/usr/games/soldatserver -sv_adminpassword "${systempassword}"
|
||||
Restart=on-failure
|
||||
User=${systemuser}
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
EOF
|
||||
|
||||
systemctl daemon-reload
|
||||
systemctl enable --now soldat.service
|
||||
|
||||
# Add firewall rules
|
||||
firewall-cmd --zone=public --add-port=23073/udp --permanent
|
||||
firewall-cmd --zone=public --add-port=23083/tcp --permanent
|
|
@ -1,21 +1,4 @@
|
|||
#!/bin/sh
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
echo "Installing SuperTuxKart ${stk_version}"
|
||||
|
||||
|
@ -23,16 +6,16 @@ if [ -e /etc/systemd/system/supertuxkart.service ]; then
|
|||
systemctl stop supertuxkart
|
||||
fi
|
||||
|
||||
if [ -z ${stk_version} ] || [ "${stk_version}" = "latest" ]; then
|
||||
stk_version=$(curl -s https://api.github.com/repos/supertuxkart/stk-code/releases/latest | jq -r '.["tag_name"]')
|
||||
fi
|
||||
|
||||
# Install SuperTuxKart
|
||||
stk_dir="/opt/SuperTuxKart-${stk_version}"
|
||||
mkdir -p ${stk_dir}
|
||||
curl --location "https://github.com/supertuxkart/stk-code/releases/download/${stk_version}/SuperTuxKart-${stk_version}-linux-x86_64.tar.xz" | tar --extract --xz --no-same-owner --strip-components=1 --directory=${stk_dir}
|
||||
curl --location "https://github.com/supertuxkart/stk-code/releases/download/${stk_version}/SuperTuxKart-${stk_version}-linux-64bit.tar.xz" | tar --extract --xz --no-same-owner --strip-components=1 --directory=${stk_dir}
|
||||
ln -s ${stk_dir}/bin/supertuxkart /usr/games/supertuxkart
|
||||
|
||||
# Add firewall rules
|
||||
firewall-cmd --zone=public --add-port=2757/udp --permanent
|
||||
firewall-cmd --zone=public --add-port=2759/udp --permanent
|
||||
|
||||
# Configuration
|
||||
cp $(dirname $0)/../configs/supertuxkart.xml /etc/supertuxkart.xml
|
||||
|
||||
|
@ -54,6 +37,5 @@ EOF
|
|||
systemctl daemon-reload
|
||||
systemctl enable --now supertuxkart.service
|
||||
|
||||
# Add firewall rules
|
||||
firewall-cmd --zone=public --add-port=2757/udp --permanent
|
||||
firewall-cmd --zone=public --add-port=2759/udp --permanent
|
||||
firewall-cmd --zone=public --add-port=2757/udp --permanent
|
||||
|
|
|
@ -1,20 +1,4 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/supertuxparty.service ]; then
|
||||
|
@ -23,9 +7,9 @@ fi
|
|||
|
||||
# Install Lix
|
||||
mkdir -p /opt/supertuxparty
|
||||
curl 'https://supertux.party/download/latest/server.zip' > ${TMPDIR:-/tmp}/server.zip
|
||||
unzip -o -d /opt/supertuxparty ${TMPDIR:-/tmp}/server.zip
|
||||
rm ${TMPDIR:-/tmp}/server.zip
|
||||
curl 'https://supertux.party/download/latest/server.zip' > ${TMPDIR:/tmp}/server.zip
|
||||
unzip -o -d /opt/supertuxparty ${TMPDIR:/tmp}/server.zip
|
||||
rm ${TMPDIR:/tmp}/server.zip
|
||||
|
||||
# Create SystemD unit
|
||||
cat > /etc/systemd/system/supertuxparty.service <<EOF
|
||||
|
|
|
@ -1,20 +1,4 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/teeworlds-ddrace.service ]; then
|
||||
|
@ -24,39 +8,12 @@ fi
|
|||
# Teeworlds
|
||||
teeworldsddrace_directory="/opt/teeworlds-ddrace-${teeworldsddrace_version}"
|
||||
mkdir -p "${teeworldsddrace_directory}"
|
||||
|
||||
# Download is unreliable at times. Retry a few times before failing
|
||||
retry_count=3
|
||||
while [ $retry_count -gt 0 ]; do
|
||||
curl --location "https://ddnet.tw/downloads/DDNet-${teeworldsddrace_version}-linux_x86_64.tar.xz" | tar --extract --xz --no-same-owner --strip-components=1 --directory="${teeworldsddrace_directory}"
|
||||
if [ $? -eq 0 ]; then
|
||||
break
|
||||
fi
|
||||
sleep 20
|
||||
(( retry_count-- ))
|
||||
done
|
||||
if [ $retry_count -le 0 ]; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
retry_count=3
|
||||
while [ $retry_count -gt 0 ]; do
|
||||
curl --location "https://maps.ddnet.tw/compilations/novice.zip" > ${TMPDIR:-/tmp}/novice.zip
|
||||
if [ $? -eq 0 ]; then
|
||||
break
|
||||
fi
|
||||
sleep 20
|
||||
(( retry_count-- ))
|
||||
done
|
||||
if [ $retry_count -le 0 ]; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
unzip -o -d "${teeworldsddrace_directory}"/data/maps ${TMPDIR:-/tmp}/novice.zip
|
||||
curl --location "https://ddnet.tw/downloads/DDNet-${teeworldsddrace_version}-linux_x86_64.tar.xz" | tar --extract --xz --no-same-owner --strip-components=1 --directory="${teeworldsddrace_directory}"
|
||||
curl --location "https://maps.ddnet.tw/compilations/novice.zip" > ${TMPDIR:/tmp}/novice.zip
|
||||
unzip -o -d "${teeworldsddrace_directory}"/data/maps ${TMPDIR:/tmp}/novice.zip
|
||||
for f in "${teeworldsddrace_directory}"/data/maps/novice/maps/*.map; do
|
||||
if "${teeworldsddrace_directory}"/map_convert_07 "$f" "`echo "$f" | sed s/"maps\/novice\/maps"/"maps7"/g`"; then
|
||||
cp "$f" "${teeworldsddrace_directory}"/data/maps
|
||||
fi
|
||||
"${teeworldsddrace_directory}"/map_convert_07 "$f" "`echo "$f" | sed s/"maps\/novice\/maps"/"maps7"/g`"
|
||||
cp "$f" "${teeworldsddrace_directory}"/data/maps
|
||||
done
|
||||
rm -rf "${teeworldsddrace_directory}"/data/maps/novice
|
||||
|
||||
|
|
|
@ -1,30 +1,10 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/teeworlds.service ]; then
|
||||
systemctl stop teeworlds
|
||||
fi
|
||||
|
||||
if [ -z ${teeworlds_version} ] || [ "${teeworlds_version}" = "latest" ]; then
|
||||
teeworlds_version=$(curl -s https://api.github.com/repos/teeworlds/teeworlds/releases/latest | jq -r '.["tag_name"]')
|
||||
fi
|
||||
|
||||
# Teeworlds
|
||||
teeworld_directory="/opt/teeworlds-${teeworlds_version}"
|
||||
mkdir -p ${teeworld_directory}
|
||||
|
@ -38,23 +18,22 @@ sv_timelimit 10
|
|||
sv_gametype dm
|
||||
sv_motd "HAVE FUN!\nTo change the gamemode you have to reload or change the map to apply the change.\n\n${DOMAINNAME}"
|
||||
sv_max_clients 64
|
||||
sv_player_slots 48
|
||||
sv_spectator_slots 16
|
||||
|
||||
sv_register 0
|
||||
|
||||
ec_port 8123
|
||||
ec_password ${systempassword}
|
||||
sv_rcon_password ${systempassword}
|
||||
sv_rcon_password onFOSS
|
||||
|
||||
sv_vote_kick 1
|
||||
sv_vote_map 1
|
||||
|
||||
sv_maprotation dm2,dm3,dm6,dm7
|
||||
|
||||
add_vote "Restart Round" "restart"
|
||||
add_vote "Reload Map" "reload"
|
||||
add_vote "Change Gamemode to DM" "exec /etc/teedm.cfg"
|
||||
add_vote "Change Gamemode to CTF" "exec /etc/teectf.cfg"
|
||||
add_vote "Change Gamemode to TDM" "exec /etc/teetdm.cfg"
|
||||
add_vote "Change Gamemode to DM" "exec dm.cfg"
|
||||
add_vote "Change Gamemode to CTF" "exec ctf.cfg"
|
||||
add_vote "Change Gamemode to TDM" "exec tdm.cfg"
|
||||
add_vote "Change Map to ctf1" "change_map ctf1"
|
||||
add_vote "Change Map to ctf2" "change_map ctf2"
|
||||
add_vote "Change Map to ctf3" "change_map ctf3"
|
||||
|
@ -68,33 +47,11 @@ add_vote "Change Map to dm8" "change_map dm8"
|
|||
add_vote "Change Map to dm9" "change_map dm9"
|
||||
EOF
|
||||
|
||||
cat > /etc/teedm.cfg <<EOF
|
||||
sv_maprotation dm2,dm3,dm6,dm7
|
||||
sv_map dm3
|
||||
sv_scorelimit 20
|
||||
sv_gametype dm
|
||||
EOF
|
||||
|
||||
cat > /etc/teetdm.cfg <<EOF
|
||||
sv_maprotation dm2,dm3,dm6,dm7
|
||||
sv_map dm3
|
||||
sv_scorelimit 20
|
||||
sv_gametype dm
|
||||
EOF
|
||||
|
||||
cat > /etc/teectf.cfg <<EOF
|
||||
sv_maprotation ctf2,ctf3,ctf4
|
||||
sv_map ctf2
|
||||
sv_scorelimit 400
|
||||
sv_gametype ctf
|
||||
EOF
|
||||
|
||||
cat > /etc/systemd/system/teeworlds.service <<EOF
|
||||
[Unit]
|
||||
Description=Teeworlds server
|
||||
After=network.target
|
||||
Conflicts=teeworlds-ddrace.service
|
||||
Requires=teeworlds-rcon.service
|
||||
|
||||
[Service]
|
||||
ExecStart=${teeworld_directory}/teeworlds_srv -f /etc/teeworlds.cfg
|
||||
|
@ -105,33 +62,7 @@ User=${systemuser}
|
|||
WantedBy=multi-user.target
|
||||
EOF
|
||||
|
||||
cat > /etc/systemd/system/teeworlds-rcon.service <<EOF
|
||||
[Unit]
|
||||
Description=Teeworlds server rcon
|
||||
After=teeworlds.service
|
||||
Requires=teeworlds.service
|
||||
Conflicts=teeworlds-ddrace-rcon.service
|
||||
|
||||
[Service]
|
||||
ExecStart=/usr/bin/console2web -a "${systempassword}" -p 62552 -b "${systempassword}" telnet localhost 8123
|
||||
Restart=on-failure
|
||||
User=${systemuser}
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
EOF
|
||||
|
||||
systemctl daemon-reload
|
||||
systemctl enable --now teeworlds.service
|
||||
|
||||
cat > /etc/nginx/gameserver.d/teeworlds.conf <<EOF
|
||||
location /teeworlds {
|
||||
proxy_pass http://localhost:62552/;
|
||||
proxy_http_version 1.1;
|
||||
proxy_set_header Upgrade \$http_upgrade;
|
||||
proxy_set_header Connection "Upgrade";
|
||||
proxy_set_header Host \$host;
|
||||
}
|
||||
EOF
|
||||
|
||||
firewall-cmd --zone=public --add-port=8303/udp --permanent
|
||||
|
|
|
@ -1,46 +0,0 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /lib/systemd/system/ufoai-server.service ]; then
|
||||
systemctl stop ufoai-server
|
||||
fi
|
||||
|
||||
apt install --assume-yes ufoai-server
|
||||
|
||||
# Bug fix for UFO:AI? WorkingDirectory needs to be set for server
|
||||
# to be able to read debian_server.cfg
|
||||
mkdir -p /etc/systemd/system/ufoai-server.service.d
|
||||
cat > /etc/systemd/system/ufoai-server.service.d/override.conf <<EOF
|
||||
[Service]
|
||||
WorkingDirectory=/usr/lib/ufoai-server
|
||||
EOF
|
||||
systemctl daemon-reload
|
||||
|
||||
cat > /etc/ufoai-server/server.cfg <<EOF
|
||||
set sv_hostname "onFOSS-LAN"
|
||||
set sv_maxclients 8
|
||||
set sv_public 0
|
||||
set rcon_password "${systempassword}"
|
||||
set sv_gametype "coop4"
|
||||
EOF
|
||||
|
||||
systemctl restart ufoai-server.service
|
||||
|
||||
# Add firewall rules
|
||||
firewall-cmd --zone=public --add-port=27910/tcp --permanent
|
|
@ -1,35 +1,13 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/unvanquished.service ]; then
|
||||
systemctl stop unvanquished
|
||||
fi
|
||||
|
||||
unvanquished_url="https://github.com/Unvanquished/Unvanquished/releases/download/v${unvanquished_version}/unvanquished_${unvanquished_version}.zip"
|
||||
if [ -z ${unvanquished_version} ] || [ "${unvanquished_version}" = "latest" ]; then
|
||||
unvanquished_version=$(curl -s https://api.github.com/repos/Unvanquished/Unvanquished/releases/latest | jq -r '.["tag_name"]' | cut -c2-)
|
||||
unvanquished_url=$(curl -s https://api.github.com/repos/Unvanquished/Unvanquished/releases/latest | jq -r '.assets | .[] | select(.size > 1000) | .browser_download_url')
|
||||
fi
|
||||
|
||||
# Unvanquished
|
||||
unvanquished_directory="/opt/unvanquished-${unvanquished_version}"
|
||||
curl --location ${unvanquished_url} > ${TMPDIR:-/tmp}/unvanquished.zip
|
||||
curl --location "https://github.com/Unvanquished/Unvanquished/releases/download/v${unvanquished_version}/unvanquished_${unvanquished_version}.zip" > ${TMPDIR:-/tmp}/unvanquished.zip
|
||||
unzip -o -d ${TMPDIR:-/tmp} ${TMPDIR:-/tmp}/unvanquished.zip
|
||||
mkdir -p ${unvanquished_directory}/bin ${unvanquished_directory}/share
|
||||
unzip -o -d ${unvanquished_directory}/bin ${TMPDIR:-/tmp}/unvanquished*/linux-amd64.zip
|
||||
|
@ -62,7 +40,7 @@ Description=Unvanquished server
|
|||
After=network.target
|
||||
|
||||
[Service]
|
||||
ExecStart=/usr/bin/console2web -a "${systempassword}" -p 62549 -e quit ${unvanquished_directory}/bin/daemonded -pakpath ${unvanquished_directory}/share/pkg/ -libpath ${unvanquished_directory}/bin/ -homepath \${HOME}/unvanquished_home/ +exec unvanquished.cfg
|
||||
ExecStart=/usr/bin/console2web -p 62549 ${unvanquished_directory}/bin/daemonded -pakpath ${unvanquished_directory}/share/pkg/ -libpath ${unvanquished_directory}/bin/ -homepath \${HOME}/unvanquished_home/ +exec unvanquished.cfg
|
||||
Restart=on-failure
|
||||
User=${systemuser}
|
||||
|
||||
|
|
|
@ -1,19 +1,4 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
|
@ -26,47 +11,27 @@ firewall-cmd --reload
|
|||
|
||||
# Request SSL certificate. This assumes DNS has been set up already
|
||||
if [ x"$NOSSL" = "x" ] || [ $NOSSL -ne 1 ]; then
|
||||
ssl="true"
|
||||
s_for_https="s"
|
||||
certbot -n --nginx -d ${DOMAINNAME} -d www.${DOMAINNAME} --agree-tos -m "${letsencryptemail}"
|
||||
else
|
||||
s_for_https=""
|
||||
ssl="false"
|
||||
fi
|
||||
|
||||
# Generate the website and put in place
|
||||
curl --location https://github.com/twbs/bootstrap/archive/v5.2.3.zip > ${TMPDIR:-/tmp}/bootstrap.zip
|
||||
unzip -o -d ${TMPDIR:-/tmp}/bootstrap ${TMPDIR:-/tmp}/bootstrap.zip "bootstrap-5.2.3/scss/*"
|
||||
if [ -d "$(dirname "$0")"/../website/_sass/bootstrap ]; then
|
||||
rm -r "$(dirname "$0")"/../website/_sass/bootstrap
|
||||
# Put the website files in place
|
||||
cp -r "$(dirname "$0")"/../website/[^_]* /var/www/html
|
||||
for file in /var/www/html/*\.html /var/www/html/js/*\.js; do
|
||||
sed -i $file -e s/"DOMAINNAME"/"${DOMAINNAME}"/g
|
||||
done
|
||||
for file in /var/www/html/*\.html; do
|
||||
sed -i $file -e s/"HOSTEDBYNAME"/"${HOSTEDBYNAME}"/g
|
||||
done
|
||||
for file in /var/www/html/*\.html; do
|
||||
sed -i $file -e "/SERVERSTATE/r $(dirname "$0")/../website/_state/online.html"
|
||||
sed -i $file -e "/SERVERSTATE/d"
|
||||
done
|
||||
if [ x"$NOSSL" != "x" ] && [ $NOSSL -eq 1 ]; then
|
||||
for file in /var/www/html/js/*\.js; do
|
||||
sed -i $file -e s/"wss:"/"ws:"/g
|
||||
sed -i $file -e s/"https:"/"http:"/g
|
||||
done
|
||||
fi
|
||||
mv ${TMPDIR:-/tmp}/bootstrap/bootstrap-5.2.3/scss "$(dirname "$0")"/../website/_sass/bootstrap
|
||||
rm -r ${TMPDIR:-/tmp}/bootstrap.zip ${TMPDIR:-/tmp}/bootstrap
|
||||
cat > "$(dirname "$0")"/../website/_config.yml <<EOF
|
||||
title: "onFOSS"
|
||||
description: >
|
||||
onFOSS-LAN is a online, "Free (as Freedom) and Open Source" LAN-Party hosted by ${HOSTEDBYNAME}. The goal is to get people together, enjoying the art of computer games and having a great time in these days. The FOSS community is a place of being open minded and acceptance to all different kinds of people with the focus of fully transparent systems and protecting individuals. So it does not matter if you are on Windows, Mac or Linux and it is also NOT necessary to have a PC MASTERRACE setup to run those games.
|
||||
url: http${s_for_https}://${DOMAINNAME}
|
||||
|
||||
content:
|
||||
hosted_by_name: "${HOSTEDBYNAME}"
|
||||
domain_name: "${DOMAINNAME}"
|
||||
offline: false
|
||||
ssl: ${ssl}
|
||||
md5password: "$(echo -n "${systempassword}" | md5sum | cut -d' ' -f1)"
|
||||
|
||||
defaults:
|
||||
-
|
||||
scope:
|
||||
path: ""
|
||||
type: "posts"
|
||||
values:
|
||||
layout: "post"
|
||||
|
||||
plugins:
|
||||
- jekyll-feed
|
||||
EOF
|
||||
jekyll build --source "$(dirname "$0")"/../website --destination /var/www/html
|
||||
|
||||
# Patch the NGINX configuration for the web sockets
|
||||
cp /etc/nginx/sites-available/default /etc/nginx/sites-available/default.bak
|
||||
|
|
|
@ -1,20 +1,4 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/xonotic-br.service ]; then
|
||||
|
@ -64,7 +48,7 @@ Conflicts=xonotic.service
|
|||
|
||||
[Service]
|
||||
WorkingDirectory=${xonotic_directory}
|
||||
ExecStart=/usr/bin/console2web -a "${systempassword}" -p 62550 ${xonotic_directory}/all run dedicated +serverconfig server.cfg -userdir ${systemuserhome}/xonotic-br
|
||||
ExecStart=/usr/bin/console2web -p 62550 ${xonotic_directory}/all run dedicated +serverconfig server.cfg -userdir ${systemuserhome}/xonotic-br
|
||||
Restart=on-failure
|
||||
User=${systemuser}
|
||||
|
||||
|
|
|
@ -1,20 +1,4 @@
|
|||
#!/bin/bash
|
||||
# Collection of scripts to deploy a server hosting several open-source games
|
||||
# Copyright (C) 2022 Jarno van der Kolk
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
set -e
|
||||
|
||||
if [ -e /etc/systemd/system/xonotic.service ]; then
|
||||
|
@ -51,9 +35,6 @@ sv_vote_gametype 1
|
|||
sv_vote_gametype_options "dm tdm dom ctf ca rc nb as kh inv ka lms ons"
|
||||
sv_vote_call 1
|
||||
sv_weaponstats_file http://www.xonotic.org/weaponbalance/
|
||||
sv_logscores_console 1
|
||||
sv_logscores_file 1
|
||||
sv_logscores_filename xonscore.txt
|
||||
EOF
|
||||
|
||||
cat > /etc/systemd/system/xonotic.service <<EOF
|
||||
|
@ -64,7 +45,7 @@ Conflicts=xonotic-br.service
|
|||
|
||||
[Service]
|
||||
WorkingDirectory=${xonotic_directory}/Xonotic
|
||||
ExecStart=/usr/bin/console2web -a "${systempassword}" -p 62550 ${xonotic_directory}/Xonotic/xonotic-linux64-dedicated +serverconfig server.cfg -userdir ${systemuserhome}/xonotic
|
||||
ExecStart=/usr/bin/console2web -p 62550 ${xonotic_directory}/Xonotic/xonotic-linux64-dedicated +serverconfig server.cfg -userdir ${systemuserhome}/xonotic
|
||||
Restart=on-failure
|
||||
User=${systemuser}
|
||||
|
||||
|
@ -85,8 +66,4 @@ location /xonotic {
|
|||
}
|
||||
EOF
|
||||
|
||||
if ! [ -h /var/www/html/xonscore.txt ]; then
|
||||
ln -s "${systemuserhome}"/xonotic/data/data/xonscore.txt /var/www/html
|
||||
fi
|
||||
|
||||
firewall-cmd --zone=public --add-port=26000/udp --permanent
|
||||
|
|
|
@ -1,99 +0,0 @@
|
|||
- date: 2023-05-06T12:00:00UTC
|
||||
intro: "onFOSS-LAN hosted by hribhrib"
|
||||
games:
|
||||
- time: "12:00"
|
||||
title: "Get and chill together"
|
||||
- time: "13:00"
|
||||
title: "OpenSpades"
|
||||
- time: "14:30"
|
||||
title: "Blockbomber"
|
||||
- time: "15:30"
|
||||
title: "Break"
|
||||
- time: "16:00"
|
||||
title: "Xonotic"
|
||||
tournament: true
|
||||
- time: "18:00"
|
||||
title: "Break"
|
||||
- time: "18:30"
|
||||
title: "OpenHV"
|
||||
- time: "20:00"
|
||||
title: "Mindustry"
|
||||
- date: 2022-12-17T14:00:00UTC
|
||||
intro: "onFOSS-LAN hosted by DeathByDenim"
|
||||
games:
|
||||
- time: "14:00"
|
||||
title: "Get together"
|
||||
- time: "14:30"
|
||||
title: "Doom (ODAMEX) XMAS mod"
|
||||
- time: "15:15"
|
||||
title: "Teeworlds"
|
||||
- time: "16:00"
|
||||
title: "OpenSpades"
|
||||
- time: "17:00"
|
||||
title: "Break"
|
||||
- time: "18:00"
|
||||
title: "Lix"
|
||||
- time: "18:30"
|
||||
title: "Free Play!"
|
||||
extras: ["Shattered Paradise"]
|
||||
- date: 2022-07-02T14:00:00UTC
|
||||
intro: "onFOSS-LAN hosted by DeathByDenim"
|
||||
games:
|
||||
- time: "14:00"
|
||||
title: "OpenSoldat"
|
||||
- time: "15:00"
|
||||
title: "Lix"
|
||||
- time: "16:00"
|
||||
title: "Teeworlds DDrace"
|
||||
- time: "17:00"
|
||||
title: "Free play!"
|
||||
extras: ["OpenSpades", "OpenHV"]
|
||||
- date: 2022-03-19T14:00:00UTC
|
||||
intro: "onFOSS-LAN hosted by DeathByDenim"
|
||||
games:
|
||||
- time: "14:00"
|
||||
title: "Armagetron Advanced"
|
||||
- time: "15:00"
|
||||
title: "Xonotic - Battle Royale"
|
||||
- time: "16:00"
|
||||
title: "Lix"
|
||||
- time: "16:30"
|
||||
title: "Free play!"
|
||||
extras: ["Hedgewars", "SuperTuxKart (Race and Soccer modes)"]
|
||||
content: |
|
||||
<p>
|
||||
Additionally, there was a fundraiser to help the people suffering
|
||||
from the war in Ukraine 🇺🇦. I matched your donation
|
||||
(up to $500 total) and additionally, the government of Canada
|
||||
🇨🇦 will match mine until 18 March. So, that's triple
|
||||
the value for any donation you make. It doesn't have to be to the
|
||||
Canadian Red Cross, you probably have a local equivalent.
|
||||
</p>
|
||||
<p>
|
||||
<em>UPDATE (2022-03-08)</em>: Canada reached the $10M already so they are not
|
||||
doubling anymore. I'll still double but this means your amount won't
|
||||
count as triple anymore.
|
||||
</p>
|
||||
<p>
|
||||
<em>UPDATE (2022-03-13)</em>: Canada increased the limit to $30M, so
|
||||
any donation you make is once again tripled.
|
||||
</p>
|
||||
<p>
|
||||
<em>UPDATE (2022-03-14)</em>: Oh, never mind, this goal has already
|
||||
been reached. Anyway, I'll still match what you donate!
|
||||
</p>
|
||||
<p>
|
||||
<em>UPDATE (2022-03-19)</em>: Donations are closed. A total amount
|
||||
of €40 was collected and the equivalent of CAD 55.64 was
|
||||
donated to the Canadian Red Cross.
|
||||
</p>
|
||||
<p>List of donations:</p>
|
||||
<ul>
|
||||
<li>Anonymous: €40</li>
|
||||
</ul>
|
||||
- date: 2022-02-12T15:00UTC
|
||||
intro: "Session to test if it all works as intended"
|
||||
games:
|
||||
- title: "OpenSpades"
|
||||
- title: "OpenHV"
|
||||
- title: "Xonotic"
|
|
@ -1,118 +0,0 @@
|
|||
- name: armagetron
|
||||
title: "Armagetron Advanced"
|
||||
description: "Drive your lightcycle and leave a lightwall behind you. Survive as long as you can and try to make other run into walls."
|
||||
download_link: "http://www.armagetronad.org/downloads.php"
|
||||
has_console: true
|
||||
console_output_coloring: "Terminal"
|
||||
console_initial_command: "players"
|
||||
console_help_link: "http://wiki.armagetronad.org/index.php?title=Console_Commands"
|
||||
console_example_commands:
|
||||
- ["players", "Show current players"]
|
||||
- ["kick <name>", "Kick the player"]
|
||||
- ["num_ais <num>", "Set the number of AIs for games with more than one player"]
|
||||
- ["limit_rounds", "End the match after this number of rounds"]
|
||||
- name: bzflag
|
||||
title: "Bzflag"
|
||||
description: "Drive around in a tank that can jump, trying to shoot your opponents while dodging their bullets."
|
||||
download_link: "https://www.bzflag.org/downloads/"
|
||||
has_console: true
|
||||
console_output_coloring: "Terminal"
|
||||
console_initial_command: "/playerlist"
|
||||
console_help_link: "https://wiki.bzflag.org/Slash_Commands"
|
||||
console_example_commands:
|
||||
- ["/playerlist", "Display list of players"]
|
||||
- ["/kick <name>", "Kick the player"]
|
||||
- ["/gameover", "end the current game"]
|
||||
- name: hedgewars
|
||||
title: "Hedgewars"
|
||||
description: "Worms-like game where your team of hedgehogs needs to destroy the other teams using the ludicrous arsenal at their disposal."
|
||||
download_link: "https://www.hedgewars.org/download.html"
|
||||
- name: lix
|
||||
title: "Lix"
|
||||
description: "Lemmings-like game where you need to guide your little people to safety despite their best efforts of wandering into things that will kill them."
|
||||
download_link: "https://github.com/SimonN/LixD#get-lix"
|
||||
- name: mindustry
|
||||
title: "Mindustry"
|
||||
description: "A building and tower defence game where you build up an industry and defences against ever larger waves of enemies."
|
||||
download_link: "https://github.com/Anuken/Mindustry/releases"
|
||||
has_console: true
|
||||
console_output_coloring: "Terminal"
|
||||
console_initial_command: "status"
|
||||
console_help_link: "https://mindustrygame.github.io/wiki/servers/#dedicated-server-commands"
|
||||
console_example_commands:
|
||||
- ["status", "Display server status"]
|
||||
- ["runwave", "Trigger the next wave"]
|
||||
- ["kick <name>", "Kick a person by name"]
|
||||
- name: minetest
|
||||
title: "Minetest (Blockbomber)"
|
||||
description: "The classic Bomberman game in 3D as a mod for Minetest"
|
||||
download_link: "https://www.minetest.net/downloads/"
|
||||
- name: odamex
|
||||
title: "Odamex"
|
||||
description: "Multiplayer-focused DOOM engine that allows deathmatch, coop, and capture the flag mode. Here we are using the Freedom assets so you don't need a copy of the original game to play."
|
||||
download_link: "https://odamex.net/"
|
||||
- name: openhv
|
||||
title: "OpenHV"
|
||||
description: "Real-time strategy game where you mine resources and build units to attack and defend."
|
||||
download_link: "https://github.com/OpenHV/OpenHV/releases"
|
||||
- name: openspades
|
||||
title: "OpenSpades"
|
||||
description: "Mix between a first person shooter and Minecraft. Build defence structures, dig many tunnels or go on the offensive."
|
||||
warning: "uses potentially non-open assets. Fix is <a href=\"help_openspades.html#nonfreeassets\"> here</a>."
|
||||
download_link: "https://github.com/yvt/openspades/releases"
|
||||
- name: shatteredparadise
|
||||
title: "Shattered Paradise"
|
||||
description: "Real-time strategy game where you mine resources and build units to attack and defend."
|
||||
download_link: "https://github.com/ABrandau/Shattered-Paradise-SDK/releases"
|
||||
- name: opensoldat
|
||||
title: "OpenSoldat"
|
||||
description: "Fast-paced 2D side-scrolling shooter game where you have a big gun and a jetpack."
|
||||
download_link: "https://github.com/opensoldat/opensoldat/releases/"
|
||||
- name: supertuxkart
|
||||
title: "SuperTuxKart"
|
||||
description: "Kart racing game where you can use the various power-ups to give yourself a boost of hinder your opponents."
|
||||
download_link: "https://supertuxkart.net/Download"
|
||||
- name: supertuxparty
|
||||
title: "Super Tux Party"
|
||||
description: "Turn-based party game where you challenge other player in real-time mini games."
|
||||
download_link: "https://supertux.party/download/latest/"
|
||||
- name: teeworlds
|
||||
title: "Teeworlds"
|
||||
description: "Fast-paced 2D side-scrolling shooter game where you have a big gun and a grappling hook."
|
||||
download_link: "https://www.teeworlds.com/?page=downloads"
|
||||
has_console: true
|
||||
console_output_coloring: "Terminal"
|
||||
console_initial_command: "status"
|
||||
console_help_link: "https://www.teeworlds.com/?page=docs&wiki=server_commands"
|
||||
console_example_commands:
|
||||
- ["status", "Display server status"]
|
||||
- ["change_map <mapname>", "Switch to <mapname>"]
|
||||
- ["kick <id>", "Kick a person by id"]
|
||||
- name: ufoai
|
||||
title: "UFO: Alien Invasion"
|
||||
description: "Squad-based turn-based tactical strategy game in the tradition of the old X-COM PC games"
|
||||
download_link: "https://ufoai.org/wiki/Download"
|
||||
- name: unvanquished
|
||||
title: "Unvanquished"
|
||||
description: "First-person shooter of aliens vs humans. There are several classes and it's possible to build structures."
|
||||
download_link: "https://unvanquished.net/download/"
|
||||
has_console: true
|
||||
console_output_coloring: "Daemoned"
|
||||
console_initial_command: "/status"
|
||||
console_help_link: "https://wiki.unvanquished.net/wiki/Server/Running#Commands"
|
||||
console_example_commands:
|
||||
- ["/listplayers", "List current players in-game"]
|
||||
- ["/kick <name>", "Kick the player"]
|
||||
- ["/nextmap", "Go to the next map in the rotation"]
|
||||
- name: xonotic
|
||||
title: "Xonotic"
|
||||
description: "First-person shooter where players compete in a 3D world. It features Battle Royale mode."
|
||||
download_link: "https://xonotic.org/download/"
|
||||
has_console: true
|
||||
console_output_coloring: "Daemoned"
|
||||
console_initial_command: "who"
|
||||
console_help_link: "https://gitlab.com/xonotic/xonotic/-/wikis/Basic-server-configuration"
|
||||
console_example_commands:
|
||||
- ["who", "List current players in-game"]
|
||||
- ["kick <name>", "Kick the player"]
|
||||
- ["gotomap <name>", "Go to the specified map"]
|
|
@ -1,29 +0,0 @@
|
|||
<h4>{{ event.date | date: "%A %d %B %Y, %H:%M %Z" }}</h4>
|
||||
<script>
|
||||
var event_year = {{ event.date | date: "%Y" }};
|
||||
var event_month = {{ event.date | date: "%-m" }};
|
||||
var event_day = {{ event.date | date: "%e" }};
|
||||
var d = new Date(Date.UTC(event_year, event_month, event_day, {{ event.date | date: "%H" }}, {{ event.date | date: "%M" }}));
|
||||
document.writeln("<p>(Local time: "+d.toTimeString()+")</p>")
|
||||
</script>
|
||||
{% if event.intro %}
|
||||
<p>{{ event.intro }}</p>
|
||||
{% endif %}
|
||||
<ul>
|
||||
{% for game in event.games %}
|
||||
{% assign time = game.time | split: ":"%}
|
||||
{% if game.time %}
|
||||
<li>{{ game.time }}UTC {{ game.title }}{%if game.tournament %} <a href="tournament.html" class="game-tournament">Tournament</a>{% endif %}<script>d=new Date(Date.UTC(event_year, event_month, event_day, {{ time | slice: 0 }}, {{ time | slice: 1 }}));document.writeln(" ("+ Intl.DateTimeFormat(undefined, {hour: '2-digit', minute: '2-digit', timeZoneName: 'short'}).format(d) + ")")</script></li>
|
||||
{% else %}
|
||||
<li>{{ game.title }}{%if game.tournament %} <a href="tournament.html" class="game-tournament">Tournament</a>{% endif %}</li>
|
||||
{% endif %}
|
||||
{% if game.extras %}
|
||||
<ul>
|
||||
{% for extra in game.extras %}
|
||||
<li>{{ extra }}</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
</ul>
|
||||
{{ event.content }}
|
|
@ -1,30 +0,0 @@
|
|||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="/assets/img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by {{ site.content.hosted_by_name }}</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
{% if layout.nav_pill %}
|
||||
{% assign nav_pill = layout.nav_pill %}
|
||||
{% else %}
|
||||
{% assign nav_pill = page.nav_pill %}
|
||||
{% endif %}
|
||||
{% case nav_pill %}
|
||||
{% when "tournament", "news", "schedule", "help", "admin" %}
|
||||
{% assign home = false %}
|
||||
{% else %}
|
||||
{% assign home = true %}
|
||||
{% endcase %}
|
||||
<li class="nav-item"><a href="/index.html" class="nav-link {% if home %}active{% endif %}" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="/news.html" class="nav-link {% if nav_pill == "news" %}active{% endif %}">News</a></li>
|
||||
<li class="nav-item"><a href="/tournament.html" class="nav-link {% if nav_pill == "tournament" %}active{% endif %}">Tournament</a></li>
|
||||
<li class="nav-item"><a href="/schedule.html" class="nav-link {% if nav_pill == "schedule" %}active{% endif %}">Schedule</a></li>
|
||||
<li class="nav-item"><a href="/help.html" class="nav-link {% if nav_pill == "help" %}active{% endif %}">Help</a></li>
|
||||
{% unless site.content.offline %}
|
||||
<li class="nav-item"><a href="/admin.html" class="nav-link {% if nav_pill == "admin" %}active{% endif %}">Admin</a></li>
|
||||
{% endunless %}
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
|
@ -1,33 +0,0 @@
|
|||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>onFOSS-LAN</title>
|
||||
<link rel="stylesheet" href="/assets/css/main.css">
|
||||
<link rel="stylesheet" href="/assets/css/serverstats.css">
|
||||
<link rel="icon" href="/icon.svg" sizes="any" type="image/svg+xml">
|
||||
<link rel="alternate" type="application/rss+xml" title="{{ site.content.domain_name }}" href="/feed.xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="/js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
{% include nav.html %}
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
{{ content }}
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
{% if site.content.offline %}
|
||||
{% include offline.html %}
|
||||
{% else %}
|
||||
{% include online.html %}
|
||||
{% endif %}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
|
@ -1,13 +0,0 @@
|
|||
---
|
||||
layout: default
|
||||
nav_pill: help
|
||||
---
|
||||
<link rel="stylesheet" href="assets/css/help.css">
|
||||
{% assign game = site.data.games | where_exp: "item", "item.name == page.game" | first %}
|
||||
<h1>{{ game.title }}</h1>
|
||||
<p>{{ game.description }}</p>
|
||||
<img src="assets/img/{{ game.name }}.png" alt="Screenshot of {{ game.title }}">
|
||||
<h2>Getting the game</h2>
|
||||
<div class="download"><a href="{{ game.download_link }}">DOWNLOAD</a></div>
|
||||
{{ content }}
|
||||
<p></p>
|
|
@ -1,8 +0,0 @@
|
|||
---
|
||||
layout: default
|
||||
nav_pill: news
|
||||
---
|
||||
<h1>{{ page.title }}</h1>
|
||||
<p>{{ page.date | date_to_string }} - {{ page.author }}</p>
|
||||
|
||||
{{ content }}
|
|
@ -1,71 +0,0 @@
|
|||
// Custom style matching https://onfoss.libregaming.org/
|
||||
|
||||
//$primary: darkorange;
|
||||
//$secondary: red;
|
||||
//$body-bg: black;
|
||||
//$body-color: orange;
|
||||
//$warning: yellow;
|
||||
//$font-family-base: Ubuntu Mono, monospace;
|
||||
//$link-color: #4FBAD5;
|
||||
//$dark: darkorange;
|
||||
//$nav-pills-link-active-color: darkblue;
|
||||
//$nav-pills-link-active-bg: darkorange;
|
||||
|
||||
|
||||
// If you want to provide the Ubuntu font, place those font files in assets/css/font
|
||||
|
||||
///* ubuntu-mono-regular - latin */
|
||||
//@font-face {
|
||||
//font-family: 'Ubuntu Mono';
|
||||
//font-style: normal;
|
||||
//font-weight: 400;
|
||||
//src: url('font/ubuntu-mono-v14-latin-regular.eot'); /* IE9 Compat Modes */
|
||||
//src: local(''),
|
||||
//url('font/ubuntu-mono-v14-latin-regular.eot?#iefix') format('embedded-opentype'), /* IE6-IE8 */
|
||||
//url('font/ubuntu-mono-v14-latin-regular.woff2') format('woff2'), /* Super Modern Browsers */
|
||||
//url('font/ubuntu-mono-v14-latin-regular.woff') format('woff'), /* Modern Browsers */
|
||||
//url('font/ubuntu-mono-v14-latin-regular.ttf') format('truetype'), /* Safari, Android, iOS */
|
||||
//url('font/ubuntu-mono-v14-latin-regular.svg#UbuntuMono') format('svg'); /* Legacy iOS */
|
||||
//}
|
||||
|
||||
///* ubuntu-mono-italic - latin */
|
||||
//@font-face {
|
||||
//font-family: 'Ubuntu Mono';
|
||||
//font-style: italic;
|
||||
//font-weight: 400;
|
||||
//src: url('font/ubuntu-mono-v14-latin-italic.eot'); /* IE9 Compat Modes */
|
||||
//src: local(''),
|
||||
//url('font/ubuntu-mono-v14-latin-italic.eot?#iefix') format('embedded-opentype'), /* IE6-IE8 */
|
||||
//url('font/ubuntu-mono-v14-latin-italic.woff2') format('woff2'), /* Super Modern Browsers */
|
||||
//url('font/ubuntu-mono-v14-latin-italic.woff') format('woff'), /* Modern Browsers */
|
||||
//url('font/ubuntu-mono-v14-latin-italic.ttf') format('truetype'), /* Safari, Android, iOS */
|
||||
//url('font/ubuntu-mono-v14-latin-italic.svg#UbuntuMono') format('svg'); /* Legacy iOS */
|
||||
//}
|
||||
|
||||
///* ubuntu-mono-700 - latin */
|
||||
//@font-face {
|
||||
//font-family: 'Ubuntu Mono';
|
||||
//font-style: normal;
|
||||
//font-weight: 700;
|
||||
//src: url('font/ubuntu-mono-v14-latin-700.eot'); /* IE9 Compat Modes */
|
||||
//src: local(''),
|
||||
//url('font/ubuntu-mono-v14-latin-700.eot?#iefix') format('embedded-opentype'), /* IE6-IE8 */
|
||||
//url('font/ubuntu-mono-v14-latin-700.woff2') format('woff2'), /* Super Modern Browsers */
|
||||
//url('font/ubuntu-mono-v14-latin-700.woff') format('woff'), /* Modern Browsers */
|
||||
//url('font/ubuntu-mono-v14-latin-700.ttf') format('truetype'), /* Safari, Android, iOS */
|
||||
//url('font/ubuntu-mono-v14-latin-700.svg#UbuntuMono') format('svg'); /* Legacy iOS */
|
||||
//}
|
||||
|
||||
///* ubuntu-mono-700italic - latin */
|
||||
//@font-face {
|
||||
//font-family: 'Ubuntu Mono';
|
||||
//font-style: italic;
|
||||
//font-weight: 700;
|
||||
//src: url('font/ubuntu-mono-v14-latin-700italic.eot'); /* IE9 Compat Modes */
|
||||
//src: local(''),
|
||||
//url('font/ubuntu-mono-v14-latin-700italic.eot?#iefix') format('embedded-opentype'), /* IE6-IE8 */
|
||||
//url('font/ubuntu-mono-v14-latin-700italic.woff2') format('woff2'), /* Super Modern Browsers */
|
||||
//url('font/ubuntu-mono-v14-latin-700italic.woff') format('woff'), /* Modern Browsers */
|
||||
//url('font/ubuntu-mono-v14-latin-700italic.ttf') format('truetype'), /* Safari, Android, iOS */
|
||||
//url('font/ubuntu-mono-v14-latin-700italic.svg#UbuntuMono') format('svg'); /* Legacy iOS */
|
||||
//}
|
|
@ -1,10 +1,45 @@
|
|||
---
|
||||
layout: default
|
||||
nav_pill: admin
|
||||
---
|
||||
<link rel="stylesheet" href="assets/css/terminal.css">
|
||||
<script src="assets/js/terminalcolors.js"></script>
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="stylesheet" href="css/terminal.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="js/terminalcolors.js"></script>
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
<script src="js/consoles.js"></script>
|
||||
<div id="console-div">
|
||||
<noscript>The admin console needs JavaScript to function since it uses web sockets to connect to the controller processes</noscript>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link active">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8" id="console-div">
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,5 +0,0 @@
|
|||
---
|
||||
---
|
||||
@import "base";
|
||||
@import "bootstrap/bootstrap";
|
||||
|
Before Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 98 KiB |
Before Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 62 KiB |
Before Width: | Height: | Size: 95 KiB |
Before Width: | Height: | Size: 156 KiB |
Before Width: | Height: | Size: 61 KiB |
Before Width: | Height: | Size: 71 KiB |
Before Width: | Height: | Size: 106 KiB |
Before Width: | Height: | Size: 45 KiB |
Before Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 165 KiB |
Before Width: | Height: | Size: 124 KiB |
Before Width: | Height: | Size: 155 KiB |
Before Width: | Height: | Size: 190 KiB |
Before Width: | Height: | Size: 117 KiB |
Before Width: | Height: | Size: 163 KiB |
|
@ -1,7 +1,35 @@
|
|||
---
|
||||
layout: default
|
||||
nav_pill: help
|
||||
---
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link active">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
<h1>Help</h1>
|
||||
<h3>Communication</h3>
|
||||
<h4>How to use Mumble</h4>
|
||||
|
@ -20,7 +48,7 @@ nav_pill: help
|
|||
using the mumble link from the <a href="index.html">Home</a> page.
|
||||
You should be able to connect and see something like this:
|
||||
</p>
|
||||
<img src="assets/img/mumble_interface.png" alt="Screenshot of the Mumble interface">
|
||||
<img src="img/mumble_interface.png" alt="Screenshot of the Mumble interface">
|
||||
<p>
|
||||
By default, you will be place in the Root, but you can double-click
|
||||
on any channel to join. You will most likely want to go to the Lobby,
|
||||
|
@ -44,7 +72,7 @@ nav_pill: help
|
|||
Element before, click on the Continue button for that. You should
|
||||
be able to connect and see something like this:
|
||||
</p>
|
||||
<img src="assets/img/element_interface.png" alt="Screenshot of the Element interface">
|
||||
<img src="img/element_interface.png" alt="Screenshot of the Element interface">
|
||||
<p>There are usually people here, even outside of the event.</p>
|
||||
<h4>How to use XMPP/Movim</h4>
|
||||
<p>
|
||||
|
@ -63,7 +91,7 @@ nav_pill: help
|
|||
From there, you can start the web-based client at <a href="https://mov.im">mov.im</a>.
|
||||
After logging in, choose "chats" and then click on the big plus symbol.
|
||||
</p>
|
||||
<img src="assets/img/movim_interface.png" alt="Screenshot of the Mov.im interface">
|
||||
<img src="img/movim_interface.png" alt="Screenshot of the Mov.im interface">
|
||||
<p>
|
||||
In the new screen that pops up, you will find "Join a chatroom"
|
||||
and then "Join a custom chatroom". Paste the room name from
|
||||
|
@ -71,13 +99,31 @@ nav_pill: help
|
|||
you want in the Name field. That's only visible for you as the name
|
||||
of this room.
|
||||
</p>
|
||||
<img src="assets/img/movim_interface2.png" alt="Screenshot of the Mov.im interface">
|
||||
<img src="img/movim_interface2.png" alt="Screenshot of the Mov.im interface">
|
||||
<p>There are usually people here, even outside of the event.</p>
|
||||
<h3>Games</h3>
|
||||
<p>Each game has their own separate help page</p>
|
||||
<ul>
|
||||
{% assign sorted_games = site.data.games | sort: "title" %}
|
||||
{% for game in sorted_games %}
|
||||
<li><a href="help_{{ game.name }}.html">{{ game.title }}</a></li>
|
||||
{% endfor %}
|
||||
<li><a href="help_armagetron.html">Armagetron Advanced</a></li>
|
||||
<li><a href="help_bzflag.html">Bzflag</a></li>
|
||||
<li><a href="help_hedgewars.html">Hedgewars</a></li>
|
||||
<li><a href="help_lix.html">Lix</a></li>
|
||||
<li><a href="help_mindustry.html">Mindustry</a></li>
|
||||
<li><a href="help_openhv.html">OpenHV</a></li>
|
||||
<li><a href="help_openspades.html">OpenSpades</a></li>
|
||||
<li><a href="help_soldat.html">Soldat</a></li>
|
||||
<li><a href="help_supertuxkart.html">SuperTuxKart</a></li>
|
||||
<li><a href="help_teeworlds.html">Teeworlds</a></li>
|
||||
<li><a href="help_unvanquished.html">Unvanquished</a></li>
|
||||
<li><a href="help_xonotic.html">Xonotic</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,7 +1,44 @@
|
|||
---
|
||||
layout: help
|
||||
game: armagetron
|
||||
---
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="stylesheet" href="css/help.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link active">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
<h1>Armagetron Advanced</h1>
|
||||
<p>
|
||||
Drive your lightcycle and leave a lightwall behind you. Survive as
|
||||
long as you can and try to make other run into walls.
|
||||
</p>
|
||||
<img src="img/armagetron.png" alt="Screenshot of Armagetron Advanced">
|
||||
<h2>Getting the game</h2>
|
||||
<div class="download"><a href="http://www.armagetronad.org/downloads.php">DOWNLOAD</a></div>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>Press the down arrow key to brake</li>
|
||||
|
@ -13,7 +50,17 @@ game: armagetron
|
|||
Then go to Multiplayer and then to Custom Connect.
|
||||
</p>
|
||||
<p>
|
||||
Enter <span class="fw-bold">{{ site.content.domain_name }}</span> in the Address field and keep the port number at <span class="fw-bold">4534</span>.
|
||||
Enter DOMAINNAME in the Address field and keep the port number at 4534.
|
||||
Navigate down to Connect to Server to join.
|
||||
</p>
|
||||
<p>You should now be connected.</p>
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,7 +1,41 @@
|
|||
---
|
||||
layout: help
|
||||
game: bzflag
|
||||
---
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="stylesheet" href="css/help.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link active">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
<h1>Bzflag</h1>
|
||||
<p>Drive around in a tank that can jump, trying to shoot your opponents while dodging their bullets.</p>
|
||||
<img src="img/bzflag.png" alt="Screenshot of Bzflag">
|
||||
<h2>Getting the game</h2>
|
||||
<div class="download"><a href="https://www.bzflag.org/downloads/">DOWNLOAD</a></div>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>Jump using the <Tab> key</li>
|
||||
|
@ -11,8 +45,18 @@ game: bzflag
|
|||
<h2>Connecting</h2>
|
||||
<p>Use the arrow keys to nagivate to Join Game and press <Enter>.</p>
|
||||
<p>
|
||||
Move down to Server and type <span class="fw-bold">{{ site.content.domain_name }}</span> and keep the port number at <span class="fw-bold">5154</span>.
|
||||
Move down to Server and type DOMAINNAME and keep the port number at 5154.
|
||||
You can also set your Callsign here. This is how other players will see
|
||||
your name. Then move up to Connect and press <Enter>.</p>
|
||||
<img src="assets/img/help_bzflag.png" alt="Server join screen for Bzflag" class="img-fluid">
|
||||
<img src="img/help_bzflag.png" alt="Server join screen for Bzflag" class="img-fluid">
|
||||
<p>You should now be connected.</p>
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,7 +1,41 @@
|
|||
---
|
||||
layout: help
|
||||
game: hedgewars
|
||||
---
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="stylesheet" href="css/help.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link active">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
<h1>Hedgewars</h1>
|
||||
<p>Worms-like game where your team of hedgehogs needs to destroy the other teams using the ludicrous arsenal at their disposal.</p>
|
||||
<img src="img/hedgewars.png" alt="Screenshot of Hedgewars">
|
||||
<h2>Getting the game</h2>
|
||||
<div class="download"><a href="https://www.hedgewars.org/download.html">DOWNLOAD</a></div>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>Use the right mouse button to open the weapons menu.</li>
|
||||
|
@ -26,9 +60,19 @@ game: hedgewars
|
|||
</p>
|
||||
<p>
|
||||
At the bottom, there is a button called "Specify addres".
|
||||
Fill in <span class="fw-bold">{{ site.content.domain_name }}</span> for the host and leave the port number at <span class="fw-bold">46631</span>.
|
||||
Fill in DOMAINNAME for the host and leave the port number at 46631.
|
||||
</p>
|
||||
<img src="assets/img/help_hedgewars.png" alt="Connection settings for Hedgewars" class="img-fluid">
|
||||
<img src="img/help_hedgewars.png" alt="Connection settings for Hedgewars" class="img-fluid">
|
||||
<p>
|
||||
You should now see a list of rooms. There should be one room you can join.
|
||||
</p>
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,17 +1,52 @@
|
|||
---
|
||||
layout: help
|
||||
game: lix
|
||||
---
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="stylesheet" href="css/help.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link active">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
<h1>Lix</h1>
|
||||
<p>Lemmings-like game where you need to guide your little people to safety despite their best efforts of wandering into things that will kill them.</p>
|
||||
<img src="img/lix.png" alt="Screenshot of Lix">
|
||||
<h2>Getting the game</h2>
|
||||
<div class="download"><a href="https://github.com/SimonN/LixD#get-lix">DOWNLOAD</a></div>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>You can only control the Lix that are the colour you chose</li>
|
||||
<li>You only get points for Lix going into the exits that are in your colour</li>
|
||||
<li>You also get points if other coloured Lix go into your exits</li>
|
||||
<li>The baseball bat is a great way to get rid of enemy blockers</li>
|
||||
</ul>
|
||||
<h2>Connecting</h2>
|
||||
<p>Click on "Options". Then under the "General" tab, you can input your player name. Click on "Okay" to confirm.</p>
|
||||
<p>Click on "Network Game".</p>
|
||||
<p>Under address, fill out <span class="fw-bold">{{ site.content.domain_name }}</span> and keep the port set to <span class="fw-bold">22934</span>. Then click on "Okay" to connect.</p>
|
||||
<p>You should see a room on the upper right. Click on that to join.</p>
|
||||
<p>Choose your colour and then click "Okay"</p>
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,7 +1,41 @@
|
|||
---
|
||||
layout: help
|
||||
game: mindustry
|
||||
---
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="stylesheet" href="css/help.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link active">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
<h1>Mindustry</h1>
|
||||
<p>A building and tower defence game where you build up an industry and defences against ever larger waves of enemies.</p>
|
||||
<img src="img/mindustry.png" alt="Screenshot of Mindustry">
|
||||
<h2>Getting the game</h2>
|
||||
<div class="download"><a href="https://github.com/Anuken/Mindustry/releases">DOWNLOAD</a></div>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>
|
||||
|
@ -17,6 +51,16 @@ game: mindustry
|
|||
From the main menu choose "Play" and then "Join
|
||||
Game". You will be able to set you in-game name here.
|
||||
</p>
|
||||
<p>To join the server, click on "Add Server" and type in <span class="fw-bold">{{ site.content.domain_name }}</span>. When you press Ok, it will be added under "Remote Servers".</p>
|
||||
<img src="assets/img/help_mindustry.png" alt="The join screen in Mindustry with the server added" class="img-fluid">
|
||||
<p>To join the server, click on "Add Server" and type in DOMAINNAME. When you press Ok, it will be added under "Remote Servers".</p>
|
||||
<img src="img/help_mindustry.png" alt="The join screen in Mindustry with the server added" class="img-fluid">
|
||||
<p>You can then click on the server name to join.</p>
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,19 +0,0 @@
|
|||
---
|
||||
layout: help
|
||||
game: minetest
|
||||
---
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>Movement: A, S, W, D</li>
|
||||
<li>Drop bomb: Left Shift (sneak)(</li>
|
||||
<li>Throw a bomb that you are standing in: Space (jump) (if player has Spring)</li>
|
||||
<li>Punch bomb: Left mouse button (punch) (with Fist)</li>
|
||||
</ul>
|
||||
<h2>Connecting</h2>
|
||||
<p>
|
||||
Under address fill in <span class="fw-bold">{{ site.content.domain_name }}</span> and keep the port at
|
||||
<span class="fw-bold">30000</span>. Click on Register to set your in-game name. You can leave the password blank
|
||||
since this server will disappear after the event anyway.
|
||||
</p>
|
||||
<img src="assets/img/help_minetest.png" alt="The register screen in the Minetest client" class="img-fluid">
|
||||
<p>You will be placed in the lobby with the other players</p>
|
|
@ -1,17 +0,0 @@
|
|||
---
|
||||
layout: help
|
||||
game: odamex
|
||||
download_link: https://odamex.net/
|
||||
---
|
||||
<p>An AppImage for Linux was automatically generated: {% if site.content.offline %}Odamex-x86_64.AppImage (only available when game servers are online){% else %}<a href="assets/Odamex-x86_64.AppImage">Odamex-x86_64.AppImage</a>{% endif %}</p>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>Use <SPACE> to jump</li>
|
||||
<li>Use E to open doors or to respawn if dead</li>
|
||||
</ul>
|
||||
<h2>Connecting</h2>
|
||||
<p>While Odamex does have a launcher, if requires that you have DOOM assets available locally. It won't launch the game without it, which means you either need the original game data of open assets such as Freedoom.</p>
|
||||
<p>However, if you connect to the game server directly, odamex will download the required assets automatically from the server.</p>
|
||||
<p>From the terminal, type:</p>
|
||||
<p><tt>odamex -connect {{ site.content.domain_name }} +set cl_name "YourName"</tt></p>
|
||||
<p>Of course, substitute "YourName" with the in-game name you want.</p>
|
|
@ -1,7 +1,41 @@
|
|||
---
|
||||
layout: help
|
||||
game: openhv
|
||||
---
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="stylesheet" href="css/help.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link active">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
<h1>OpenHV</h1>
|
||||
<p>Real-time strategy game where you mine resources and build units to attack and defend.</p>
|
||||
<img src="img/openhv.png" alt="Screenshot of OpenHV">
|
||||
<h2>Getting the game</h2>
|
||||
<div class="download"><a href="https://github.com/OpenHV/OpenHV/releases">DOWNLOAD</a></div>
|
||||
<p>You will have to expand "Assets" to see the download links.</p>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
|
@ -23,8 +57,18 @@ game: openhv
|
|||
</p>
|
||||
<p>
|
||||
From the main menu, click on "Multiplayer" and then click
|
||||
on "Direct IP". Fill in <span class="fw-bold">{{ site.content.domain_name }}</span> and keep the port at
|
||||
<span class="fw-bold">1234</span>. Then click on "Join"
|
||||
on "Direct IP". Fill in DOMAINNAME and keep the port at
|
||||
1234. Then click on "Join"
|
||||
</p>
|
||||
<img src="assets/img/help_openhv.png" alt="The join screen in OpenHV" class="img-fluid">
|
||||
<img src="img/help_openhv.png" alt="The join screen in OpenHV" class="img-fluid">
|
||||
<p>You will be placed in the lobby with the other players</p>
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,20 +0,0 @@
|
|||
---
|
||||
layout: help
|
||||
game: opensoldat
|
||||
---
|
||||
<p>The game does not have a GUI yet. You need to start it from the terminal/command prompt. When you do so, it will create a configs directory with a client.cfg file. You can add your settings to that.</p>
|
||||
<p>The AppImage for Linux creates the config file in <tt>~/.config/share/Soldat/Soldat</tt> instead.</p>
|
||||
<p>Things you might like to set:</p>
|
||||
<ul>
|
||||
<li><tt>cl_player_name YourNameGoesHere</tt></li>
|
||||
<li><tt>r_fullscreen 1</tt></li>
|
||||
</ul>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>Use the right mouse button to use your jetpack.</li>
|
||||
<li>Press Q to switch to your secondary weapon and E to throw grenades.</li>
|
||||
</ul>
|
||||
<h2>Connecting</h2>
|
||||
<p>Start Soldat by typing:</p>
|
||||
<p><tt>./soldat -join {{ site.content.domain_name }}</tt></p>
|
||||
<p>You should now be connected. If it doesn't work. Try to connect by IP address instead of domain name.</p>
|
|
@ -1,7 +1,41 @@
|
|||
---
|
||||
layout: help
|
||||
game: openspades
|
||||
---
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="stylesheet" href="css/help.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link active">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
<h1>OpenSpades</h1>
|
||||
<p>Mix between a first person shooter and Minecraft. Build defence structures, dig many tunnels or go on the offensive.</p>
|
||||
<img src="img/openspades.png" alt="Screenshot of OpenSpades">
|
||||
<h2>Getting the game</h2>
|
||||
<div class="download"><a href="https://github.com/yvt/openspades/releases">DOWNLOAD</a></div>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>
|
||||
|
@ -19,25 +53,6 @@ game: openspades
|
|||
the map go away again.
|
||||
</li>
|
||||
</ul>
|
||||
<h2 id="nonfreeassets">Non-free assets</h2>
|
||||
<p>
|
||||
OpenSpades contains non-free assets that were copied from the original
|
||||
Ace of Spades games. The creators of OpenSpades were unabled to contact
|
||||
the authors, so these assets were never released under an open licence.
|
||||
</p>
|
||||
<p>
|
||||
Fortunately, there is a drop-in replacement for these assets available.
|
||||
All models have been recreated under a CC0 licence and the sound effects
|
||||
have been replaced by mostly CC0 equivalents with a few exceptions that
|
||||
are CC-BY.
|
||||
</p>
|
||||
<h3>Installation</h3>
|
||||
<ul>
|
||||
<li>Download the libre assets: <a href="https://github.com/DeathByDenim/openspades-free-pak/releases/download/latest/pak001-Free.pak">pak001-Free.pak</a></li>
|
||||
<li>Find the location of pak000-Nonfree.pak for your OpenSpades installation. For example <tt>/usr/share/openspades/Resources/</tt></li>
|
||||
<li>Copy the downloaded pak001-Free.pak to the same location.</li>
|
||||
<li>Optionally, delete pak000-Nonfree.pak. It it no longer needed because pak001-Free.pak will overrule all of the content in pak000-Nonfree.pak.</li>
|
||||
</ul>
|
||||
<h2>Connecting</h2>
|
||||
<p>
|
||||
When you start the game you will immediately enter the server
|
||||
|
@ -46,8 +61,18 @@ game: openspades
|
|||
to return to the server browser.
|
||||
</p>
|
||||
<p>
|
||||
To connect to the server, type <span class="fw-bold">{{ site.content.domain_name }}</span> in the input field at the
|
||||
To connect to the server, type DOMAINNAME in the input field at the
|
||||
top and click on the "Connect" button to the right.
|
||||
</p>
|
||||
<img src="assets/img/help_openspades.png" alt="The join screen in OpenSpades" class="img-fluid">
|
||||
<img src="img/help_openspades.png" alt="The join screen in OpenSpades" class="img-fluid">
|
||||
<p></p>
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,30 +0,0 @@
|
|||
---
|
||||
layout: help
|
||||
game: shatteredparadise
|
||||
---
|
||||
<p>You will have to expand "Assets" to see the download links.</p>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>
|
||||
The menu on the right lets you build buildings and units. The first
|
||||
things you need to build are a Power Plant (gives you power), a
|
||||
Infantry building (builds units) and Storage (harvests resources).
|
||||
</li>
|
||||
<li>
|
||||
When you build your Storage, there will be a Miner that comes with
|
||||
it. Use this to harvest resources. Resources will look like a forest.
|
||||
You can build more harvester from the vehicle building.
|
||||
</li>
|
||||
</ul>
|
||||
<h2>Connecting</h2>
|
||||
<p>
|
||||
To set your in-game name, click on "Settings". You'll be
|
||||
able to set your name under "Player Name".
|
||||
</p>
|
||||
<p>
|
||||
From the main menu, click on "Multiplayer" and then click
|
||||
on "Direct IP". Fill in <span class="fw-bold">{{ site.content.domain_name }}</span> and set the port at
|
||||
<span class="fw-bold">12340</span>. The standard port is 1234, but is already taken. Then click on "Join"
|
||||
</p>
|
||||
<img src="assets/img/help_shatteredparadise.png" alt="The join screen in Shattered Paradise" class="img-fluid">
|
||||
<p>You will be placed in the lobby with the other players</p>
|
|
@ -0,0 +1,64 @@
|
|||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="stylesheet" href="css/help.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link active">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
<h1>Soldat</h1>
|
||||
<p>Fast-paced 2D side-scrolling shooter game where you have a big gun and a jetpack.</p>
|
||||
<img src="img/soldat.png" alt="Screenshot of Soldat">
|
||||
<h2>Getting the game</h2>
|
||||
<div class="download"><a href="https://github.com/opensoldat/opensoldat/releases/">DOWNLOAD</a></div>
|
||||
<p>The game does not have a GUI yet. You need to start it from the terminal/command prompt. When you do so, it will create a configs directory with a client.cfg file. You can add your settings to that.</p>
|
||||
<p>The AppImage for Linux creates the config file in <tt>~/.config/share/Soldat/Soldat</tt> instead.</p>
|
||||
<p>Things you might like to set:</p>
|
||||
<ul>
|
||||
<li><tt>cl_player_name YourNameGoesHere</tt></li>
|
||||
<li><tt>r_fullscreen 1</tt></li>
|
||||
</ul>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>Use the right mouse button to use your jetpack.</li>
|
||||
<li>Press Q to switch to your secondary weapon and E to throw grenades.</li>
|
||||
</ul>
|
||||
<h2>Connecting</h2>
|
||||
<p>Start Soldat by typing:</p>
|
||||
<p><tt>./soldat -join DOMAINNAME</tt></p>
|
||||
<p>You should now be connected. If it doesn't work. Try to connect by IP address instead of domain name.</p>
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
|
@ -1,7 +1,44 @@
|
|||
---
|
||||
layout: help
|
||||
game: supertuxkart
|
||||
---
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="stylesheet" href="css/help.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link active">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
<h1>SuperTuxKart</h1>
|
||||
<p>
|
||||
Kart racing game where you can use the various power-ups to give
|
||||
yourself a boost of hinder your opponents.
|
||||
</p>
|
||||
<img src="img/supertuxkart.png" alt="Screenshot of SuperTuxKart">
|
||||
<h2>Getting the game</h2>
|
||||
<div class="download"><a href="https://supertuxkart.net/Download">DOWNLOAD</a></div>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>Use the arrow keys to accelerate, brake, and steer.</li>
|
||||
|
@ -19,10 +56,21 @@ game: supertuxkart
|
|||
name. You don't have to set a password.
|
||||
</p>
|
||||
<p>
|
||||
To connect to our server, click on "Enter server address".
|
||||
Then type in <span class="fw-bold">{{ site.content.domain_name }}</span> and click on "OK".
|
||||
To connect to out server, click on "Enter server address".
|
||||
Then type in DOMAINNAME and click on "OK".
|
||||
</p>
|
||||
<img src="assets/img/help_supertuxkart.png" alt="Entering the server address" class="img-fluid">
|
||||
<img src="img/help_supertuxkart.png" alt="Entering the server address" class="img-fluid">
|
||||
<p>
|
||||
You will then be placed in the lobby of our game server and ready to go!
|
||||
</p>
|
||||
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,4 +0,0 @@
|
|||
---
|
||||
layout: help
|
||||
game: supertuxparty
|
||||
---
|
|
@ -1,7 +1,41 @@
|
|||
---
|
||||
layout: help
|
||||
game: teeworlds
|
||||
---
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="stylesheet" href="css/help.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link active">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
<h1>Teeworlds</h1>
|
||||
<p>Fast-paced 2D side-scrolling shooter game where you have a big gun and a grappling hook.</p>
|
||||
<img src="img/teeworlds.png" alt="Screenshot of Teeworlds">
|
||||
<h2>Getting the game</h2>
|
||||
<div class="download"><a href="https://www.teeworlds.com/?page=downloads">DOWNLOAD</a></div>
|
||||
<p>Click the name of your OS on the left of the most recent version. Extract the file wherever you like and start playing.</p>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
|
@ -10,8 +44,18 @@ game: teeworlds
|
|||
</ul>
|
||||
<h2>Connecting</h2>
|
||||
<p>Click on Settings and choose the Player tab. You can fill in your name so we can recognize you when you join the server. The Tee tab will also let you customize your appearance.</p>
|
||||
<img src="assets/img/help_teeworlds_name.png" alt="Teeworlds setting for player name" class="img-fluid">
|
||||
<img src="img/help_teeworlds_name.png" alt="Teeworlds setting for player name" class="img-fluid">
|
||||
<p>To connect to the server, got back to the main menu and click Play.</p>
|
||||
<p>At the bottom of the screen you can fill in the name of the server in the Host address field. Type <span class="fw-bold">{{ site.content.domain_name }}</span> and press <Enter> or click Connect.</p>
|
||||
<img src="assets/img/help_teeworlds_server.png" alt="Joining the Teeworlds server" class="img-fluid">
|
||||
<p>At the bottom of the screen you can fill in the name of the server in the Host address field. Type DOMAINNAME and press <Enter> or click Connect.</p>
|
||||
<img src="img/help_teeworlds_server.png" alt="Joining the Teeworlds server" class="img-fluid">
|
||||
<p>You should now be connected.</p>
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,25 +0,0 @@
|
|||
---
|
||||
layout: help
|
||||
game: ufoai
|
||||
---
|
||||
<p>The download page only has binaries for Linux and Windows. We compiled the macOS version ourselves. Download: <a href="https://www.jottacloud.com/s/2277232ff2022034678bafb62b3c9b7ef3a">ufoai-macos.tar.bz2</a></p>
|
||||
<p>Then open the Terminal and type the following:</p>
|
||||
<pre>
|
||||
tar xf ufoai-macos.tar.bz2
|
||||
cd dist
|
||||
./ufo
|
||||
</pre>
|
||||
<p>To get rid of the graphical glitches disable "GLSL Shaders" under Options → Video → Advanced → OpenGL Setting</p>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>Click on a squad member and then click where you want them to move. The target box will be green if you can make it in that turn. Walking is aborted if an enemy is spotted.</li>
|
||||
<li>To shoot, click on the target button at the bottom left, choose what weapon mode you want to use and then click on your target.</li>
|
||||
<li>Everything costs TUI. Actions will be greyed out of you don't have enough left for the current turn.</li>
|
||||
</ul>
|
||||
<h2>Connecting</h2>
|
||||
<p>Click on Multiplayer. You'll need to create a team before you can do anything, so click on Team and then Generate New Team and choose the type you want.</p>
|
||||
<img src="assets/img/help_ufoai.png" alt="Generating a new team" class="img-fluid">
|
||||
<p>Click no the done button at the very bottom right if you are happy with it. You'll return to the multiplayer menu</p>
|
||||
<p>Click on Join and type <span class="fw-bold">{{ site.content.domain_name }}</span> in the field for Connect to IP and click Connect.</p>
|
||||
<img src="assets/img/help_ufoai_connect.png" alt="Joining the UFO:AI server" class="img-fluid">
|
||||
<p>You'll see a summary of the server. Click on Connect to connect.</p>
|
|
@ -1,7 +1,41 @@
|
|||
---
|
||||
layout: help
|
||||
game: unvanquished
|
||||
---
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="stylesheet" href="css/help.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link active">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
<h1>Unvanquished</h1>
|
||||
<p>First-person shooter of aliens vs humans. There are several classes and it's possible to build structures.</p>
|
||||
<img src="img/unvanquished.png" alt="Screenshot of Unvanquished">
|
||||
<h2>Getting the game</h2>
|
||||
<div class="download"><a href="https://unvanquished.net/download/">DOWNLOAD</a></div>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
<li>
|
||||
|
@ -16,5 +50,15 @@ game: unvanquished
|
|||
</ul>
|
||||
<h2>Connecting</h2>
|
||||
<p>Set your in-game name by clicking on "Player" under "Options".</p>
|
||||
<p>To connect to the server, press ~ to open the console and type "<span class="fw-bold">connect {{ site.content.domain_name }}</span>"</p>
|
||||
<img src="assets/img/help_unvanquished.png" alt="In-game terminal connecting to the game server" class="img-fluid">
|
||||
<p>To connect to the server, press ~ to open the console and type "connect DOMAINNAME"</p>
|
||||
<img src="img/help_unvanquished.png" alt="In-game terminal connecting to the game server" class="img-fluid">
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,7 +1,41 @@
|
|||
---
|
||||
layout: help
|
||||
game: xonotic
|
||||
---
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Game server</title>
|
||||
<link rel="stylesheet" href="css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/serverstats.css">
|
||||
<link rel="stylesheet" href="css/help.css">
|
||||
<link rel="icon" href="icon.svg" sizes="any" type="image/svg+xml">
|
||||
<script src="https://d3js.org/d3.v7.min.js"></script>
|
||||
<script src="js/serverstats.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="container">
|
||||
<header class="d-flex flex-wrap justify-content-center py-3 mb-4 border-bottom">
|
||||
<a href="/" class="d-flex align-items-center mb-3 mb-md-0 me-md-auto text-dark text-decoration-none">
|
||||
<img class="bi me-2" width="40" height="32" src="img/blackmage.svg" alt="Site icon">
|
||||
<span class="fs-4">onFOSS-LAN hosted by HOSTEDBYNAME</span>
|
||||
</a>
|
||||
|
||||
<ul class="nav nav-pills">
|
||||
<li class="nav-item"><a href="index.html" class="nav-link" aria-current="page">Home</a></li>
|
||||
<li class="nav-item"><a href="tournament.html" class="nav-link">Tournament</a></li>
|
||||
<li class="nav-item"><a href="schedule.html" class="nav-link">Schedule</a></li>
|
||||
<li class="nav-item"><a href="help.html" class="nav-link active">Help</a></li>
|
||||
<li class="nav-item"><a href="admin.html" class="nav-link">Admin</a></li>
|
||||
</ul>
|
||||
</header>
|
||||
</nav>
|
||||
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-8">
|
||||
<h1>Xonotic</h1>
|
||||
<p>First-person shooter where players compete in a 3D world. It features Battle Royale mode.</p>
|
||||
<img src="img/xonotic.png" alt="Screenshot of Xonotic">
|
||||
<h2>Getting the game</h2>
|
||||
<div class="download"><a href="https://xonotic.org/download/">DOWNLOAD</a></div>
|
||||
<p>Note that the download has the executable for all OS inside of it.</p>
|
||||
<h2>Tips</h2>
|
||||
<ul>
|
||||
|
@ -22,7 +56,17 @@ game: xonotic
|
|||
</p>
|
||||
<p>
|
||||
To connect to the game server, click on the "Servers"
|
||||
button. At the bottom of the screen you can fill in <span class="fw-bold">{{ site.content.domain_name }}</span> in
|
||||
button. At the bottom of the screen you can fill in DOMAINNAME in
|
||||
the Address field. Then press Join.
|
||||
</p>
|
||||
<img src="assets/img/help_xonotic.png" alt="Server name input in Xonotic" class="img-fluid">
|
||||
<img src="img/help_xonotic.png" alt="Server name input in Xonotic" class="img-fluid">
|
||||
</div>
|
||||
<div class="col-6 col-md-4">
|
||||
<h5>Live stats</h5>
|
||||
SERVERSTATE
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
Before Width: | Height: | Size: 62 KiB After Width: | Height: | Size: 62 KiB |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 121 KiB After Width: | Height: | Size: 121 KiB |
Before Width: | Height: | Size: 45 KiB After Width: | Height: | Size: 45 KiB |
Before Width: | Height: | Size: 87 KiB After Width: | Height: | Size: 87 KiB |
Before Width: | Height: | Size: 204 KiB After Width: | Height: | Size: 207 KiB |
After Width: | Height: | Size: 26 KiB |
After Width: | Height: | Size: 97 KiB |
After Width: | Height: | Size: 55 KiB |
After Width: | Height: | Size: 92 KiB |
After Width: | Height: | Size: 65 KiB |
Before Width: | Height: | Size: 155 KiB After Width: | Height: | Size: 155 KiB |
After Width: | Height: | Size: 67 KiB |
After Width: | Height: | Size: 6.4 KiB |
After Width: | Height: | Size: 180 KiB |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 105 KiB After Width: | Height: | Size: 105 KiB |
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 37 KiB |
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 24 KiB |
Before Width: | Height: | Size: 45 KiB After Width: | Height: | Size: 45 KiB |